Differential D2885 Diff 12911 ps/trunk/binaries/data/mods/public/simulation/data/technologies/successors/special_hellenistic_metropolis.json
Changeset View
Changeset View
Standalone View
Standalone View
ps/trunk/binaries/data/mods/public/simulation/data/technologies/successors/special_hellenistic_metropolis.json
{ | { | ||||
"genericName": "Hellenistic Metropolis", | "genericName": "Hellenistic Metropolis", | ||||
"description": "Beginning with Alexander, the Hellenistic monarchs founded many cities throughout their empires, where Greek culture and art blended with local customs to create the motley Hellenistic civilization.", | "description": "Beginning with Alexander, the Hellenistic monarchs founded many cities throughout their empires, where Greek culture and art blended with local customs to create the motley Hellenistic civilization.", | ||||
"cost": { "food": 0, "wood": 0, "stone": 500, "metal": 500 }, | "cost": { "food": 0, "wood": 0, "stone": 500, "metal": 500 }, | ||||
"requirements": { "all": [{ "tech": "phase_city" }, { "any": [{ "civ": "mace" }, { "civ": "ptol" }, { "civ": "sele" }] }] }, | "requirements": { | ||||
"all": [ | |||||
{ "tech": "phase_city" }, | |||||
{ | |||||
"any": [ | |||||
{ "civ": "mace" }, | |||||
{ "civ": "ptol" }, | |||||
{ "civ": "sele" } | |||||
] | |||||
} | |||||
] | |||||
}, | |||||
"requirementsTooltip": "Unlocked in City Phase.", | "requirementsTooltip": "Unlocked in City Phase.", | ||||
"icon": "statue_face_stone.png", | "icon": "statue_face_stone.png", | ||||
"researchTime": 60, | "researchTime": 60, | ||||
"tooltip": "Civic centers +100% health and capture points, double default arrows.", | "tooltip": "Civic Centers +100% health and capture points, double default arrows.", | ||||
"modifications": [ | "modifications": [ | ||||
{ "value": "BuildingAI/DefaultArrowCount", "multiply": 2 }, | { "value": "BuildingAI/DefaultArrowCount", "multiply": 2 }, | ||||
{ "value": "Capturable/CapturePoints", "multiply": 2 }, | { "value": "Capturable/CapturePoints", "multiply": 2 }, | ||||
{ "value": "Health/Max", "multiply": 2 } | { "value": "Health/Max", "multiply": 2 } | ||||
], | ], | ||||
"affects": ["CivCentre"], | "affects": ["CivCentre"], | ||||
"soundComplete": "interface/alarm/alarm_upgradearmory.xml" | "soundComplete": "interface/alarm/alarm_upgradearmory.xml" | ||||
} | } |
Wildfire Games · Phabricator