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binaries/data/mods/public/simulation/templates/template_unit.xml
Show All 20 Lines | <Decay> | ||||
<Active>false</Active> | <Active>false</Active> | ||||
<SinkingAnim>false</SinkingAnim> | <SinkingAnim>false</SinkingAnim> | ||||
<DelayTime>30.0</DelayTime> | <DelayTime>30.0</DelayTime> | ||||
<SinkRate>0.01</SinkRate> | <SinkRate>0.01</SinkRate> | ||||
<SinkAccel>0.0</SinkAccel> | <SinkAccel>0.0</SinkAccel> | ||||
</Decay> | </Decay> | ||||
<Footprint> | <Footprint> | ||||
<Circle radius="1.5"/> | <Circle radius="1.5"/> | ||||
<Height>2.5</Height> | <Height>4.0</Height> | ||||
wraitii: Why is this changed? I'm not sure footprint height affects anything here? | |||||
Done Inline ActionsFor consistency with line 113. Nescio: For consistency with line 113.
(<Footprint/Height> equals <StatusBars/HeightOffset> minus 1.) | |||||
</Footprint> | </Footprint> | ||||
<Garrisonable/> | <Garrisonable/> | ||||
<Guard/> | <Guard/> | ||||
<Health> | <Health> | ||||
<DeathType>corpse</DeathType> | <DeathType>corpse</DeathType> | ||||
<Max>100</Max> | <Max>100</Max> | ||||
<RegenRate>0</RegenRate> | <RegenRate>0</RegenRate> | ||||
<IdleRegenRate>0</IdleRegenRate> | <IdleRegenRate>0</IdleRegenRate> | ||||
▲ Show 20 Lines • Show All 109 Lines • Show Last 20 Lines |
Wildfire Games · Phabricator
Why is this changed? I'm not sure footprint height affects anything here?