Differential D2956 Diff 13206 binaries/data/mods/public/simulation/templates/template_unit_ship_quinquereme.xml
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binaries/data/mods/public/simulation/templates/template_unit_ship_quinquereme.xml
Show All 33 Lines | <Entity parent="template_unit_ship"> | ||||
</Attack> | </Attack> | ||||
<BuildingAI> | <BuildingAI> | ||||
<DefaultArrowCount>1</DefaultArrowCount> | <DefaultArrowCount>1</DefaultArrowCount> | ||||
<MaxArrowCount>10</MaxArrowCount> | <MaxArrowCount>10</MaxArrowCount> | ||||
<GarrisonArrowMultiplier>1</GarrisonArrowMultiplier> | <GarrisonArrowMultiplier>1</GarrisonArrowMultiplier> | ||||
<GarrisonArrowClasses>StoneThrower</GarrisonArrowClasses> | <GarrisonArrowClasses>StoneThrower</GarrisonArrowClasses> | ||||
</BuildingAI> | </BuildingAI> | ||||
<Cost> | <Cost> | ||||
<Population>3</Population> | <Population>5</Population> | ||||
<BuildTime>30</BuildTime> | <BuildTime>30</BuildTime> | ||||
<Resources> | <Resources> | ||||
<wood>350</wood> | <wood>500</wood> | ||||
<metal>200</metal> | <metal>250</metal> | ||||
<stone>350</stone> | |||||
</Resources> | </Resources> | ||||
</Cost> | </Cost> | ||||
<GarrisonHolder> | <GarrisonHolder> | ||||
<Max>50</Max> | <Max>50</Max> | ||||
<List datatype="tokens">Support Soldier Siege</List> | <List datatype="tokens">Support Soldier Siege</List> | ||||
</GarrisonHolder> | </GarrisonHolder> | ||||
<Health> | <Health> | ||||
<Max>2000</Max> | <Max>2000</Max> | ||||
</Health> | </Health> | ||||
<Identity> | <Identity> | ||||
<GenericName>Heavy Warship</GenericName> | <GenericName>Heavy Warship</GenericName> | ||||
<Tooltip>Garrison units for transport and to increase firepower.</Tooltip> | <Tooltip>Garrison units for transport and to increase firepower.</Tooltip> | ||||
<VisibleClasses datatype="tokens">Ranged Warship Quinquereme</VisibleClasses> | <VisibleClasses datatype="tokens">Ranged Warship Quinquereme</VisibleClasses> | ||||
<RequiredTechnology>phase_city</RequiredTechnology> | <RequiredTechnology>phase_city</RequiredTechnology> | ||||
</Identity> | </Identity> | ||||
<Loot> | <Loot> | ||||
<xp>150</xp> | <xp>150</xp> | ||||
<wood>40</wood> | <wood>50</wood> | ||||
<metal>30</metal> | <metal>25</metal> | ||||
</Loot> | </Loot> | ||||
<ResourceGatherer disable=""/> | <ResourceGatherer disable=""/> | ||||
<Sound> | <Sound> | ||||
<SoundGroups> | <SoundGroups> | ||||
<attack_ranged>attack/siege/ballist_attack.xml</attack_ranged> | <attack_ranged>attack/siege/ballist_attack.xml</attack_ranged> | ||||
</SoundGroups> | </SoundGroups> | ||||
</Sound> | </Sound> | ||||
<UnitMotion> | <UnitMotion> | ||||
<WalkSpeed op="mul">1.8</WalkSpeed> | <WalkSpeed op="mul">1.8</WalkSpeed> | ||||
</UnitMotion> | </UnitMotion> | ||||
<Vision> | <Vision> | ||||
<Range>110</Range> | <Range>110</Range> | ||||
</Vision> | </Vision> | ||||
</Entity> | </Entity> |
Wildfire Games · Phabricator