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ps/trunk/binaries/data/mods/public/maps/random/jebel_barkal.js
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const oRhino = "gaia/fauna_rhino"; | const oRhino = "gaia/fauna_rhino"; | ||||
const oWarthog = "gaia/fauna_boar"; | const oWarthog = "gaia/fauna_boar"; | ||||
const oElephant = "gaia/fauna_elephant_african_bush"; | const oElephant = "gaia/fauna_elephant_african_bush"; | ||||
const oElephantInfant = "gaia/fauna_elephant_african_infant"; | const oElephantInfant = "gaia/fauna_elephant_african_infant"; | ||||
const oLion = "gaia/fauna_lion"; | const oLion = "gaia/fauna_lion"; | ||||
const oLioness = "gaia/fauna_lioness"; | const oLioness = "gaia/fauna_lioness"; | ||||
const oCrocodile = "gaia/fauna_crocodile"; | const oCrocodile = "gaia/fauna_crocodile"; | ||||
const oFish = "gaia/fauna_fish_tilapia"; | const oFish = "gaia/fauna_fish_tilapia"; | ||||
const oHawk = "gaia/fauna_hawk"; | const oHawk = "birds/buzzard"; | ||||
const oTempleApedemak = "structures/kush_temple"; | const oTempleApedemak = "structures/kush_temple"; | ||||
const oTempleAmun = "structures/kush_temple_amun"; | const oTempleAmun = "structures/kush_temple_amun"; | ||||
const oPyramidLarge = "structures/kush_pyramid_large"; | const oPyramidLarge = "structures/kush_pyramid_large"; | ||||
const oPyramidSmall = "structures/kush_pyramid_small"; | const oPyramidSmall = "structures/kush_pyramid_small"; | ||||
const oWonderPtol = "structures/ptol_wonder"; | const oWonderPtol = "structures/ptol_wonder"; | ||||
const oFortress = "structures/kush_fortress"; | const oFortress = "structures/kush_fortress"; | ||||
const oTower = g_MapSettings.Size >= 256 && getDifficulty() >= 3 ? "structures/kush_defense_tower" : "structures/kush_sentry_tower"; | const oTower = g_MapSettings.Size >= 256 && getDifficulty() >= 3 ? "structures/kush_defense_tower" : "structures/kush_sentry_tower"; | ||||
const oHouse = "structures/kush_house"; | const oHouse = "structures/kush_house"; | ||||
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Wildfire Games · Phabricator