Differential D3000 Diff 13426 binaries/data/mods/public/simulation/templates/structures/rome_tent.xml
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binaries/data/mods/public/simulation/templates/structures/rome_tent.xml
Show All 17 Lines | <GarrisonHolder> | ||||
<EjectHealth>0.1</EjectHealth> | <EjectHealth>0.1</EjectHealth> | ||||
<EjectClassesOnDestroy datatype="tokens">Unit</EjectClassesOnDestroy> | <EjectClassesOnDestroy datatype="tokens">Unit</EjectClassesOnDestroy> | ||||
<List datatype="tokens">Support Infantry</List> | <List datatype="tokens">Support Infantry</List> | ||||
<BuffHeal>0</BuffHeal> | <BuffHeal>0</BuffHeal> | ||||
<LoadingRange>2</LoadingRange> | <LoadingRange>2</LoadingRange> | ||||
</GarrisonHolder> | </GarrisonHolder> | ||||
<Health> | <Health> | ||||
<Max>200</Max> | <Max>200</Max> | ||||
<SpawnEntityOnDeath>decay|rubble/rubble_stone_2x2</SpawnEntityOnDeath> | |||||
</Health> | </Health> | ||||
<Identity> | <Identity> | ||||
<Civ>rome</Civ> | <Civ>rome</Civ> | ||||
<GenericName>Tent</GenericName> | <GenericName>Tent</GenericName> | ||||
<SpecificName>Tabernāculum</SpecificName> | <SpecificName>Tabernāculum</SpecificName> | ||||
<VisibleClasses datatype="tokens">-Village</VisibleClasses> | <VisibleClasses datatype="tokens">-Village</VisibleClasses> | ||||
<Tooltip>A temporary shelter for soldiers.</Tooltip> | |||||
</Identity> | </Identity> | ||||
<Loot> | <Loot> | ||||
<wood>10</wood> | <wood>10</wood> | ||||
</Loot> | </Loot> | ||||
<Obstruction> | <Obstruction> | ||||
<Static width="8.0" depth="8.0"/> | <Static width="8.0" depth="8.0"/> | ||||
</Obstruction> | </Obstruction> | ||||
<ProductionQueue disable=""/> | <ProductionQueue disable=""/> | ||||
<Sound> | <Sound> | ||||
<SoundGroups> | <SoundGroups> | ||||
<select>interface/select/building/sel_universal.xml</select> | <select>interface/select/building/sel_universal.xml</select> | ||||
<constructed>interface/complete/building/complete_universal.xml</constructed> | <constructed>interface/complete/building/complete_universal.xml</constructed> | ||||
</SoundGroups> | </SoundGroups> | ||||
</Sound> | </Sound> | ||||
<TerritoryDecay> | <TerritoryDecay> | ||||
<DecayRate>1</DecayRate> | <DecayRate>1</DecayRate> | ||||
</TerritoryDecay> | </TerritoryDecay> | ||||
<TerritoryInfluence disable=""/> | <TerritoryInfluence disable=""/> | ||||
<VisualActor> | <VisualActor> | ||||
<Actor>props/structures/romans/rome_tent.xml</Actor> | <Actor>props/structures/romans/rome_tent.xml</Actor> | ||||
<FoundationActor>structures/fndn_3x3.xml</FoundationActor> | |||||
</VisualActor> | </VisualActor> | ||||
</Entity> | </Entity> |
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