Differential D2801 Diff 13453 binaries/data/mods/public/simulation/templates/template_structure_military_stable.xml
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binaries/data/mods/public/simulation/templates/template_structure_military_stable.xml
Show All 37 Lines | <ProductionQueue> | ||||
<BatchTimeModifier>0.8</BatchTimeModifier> | <BatchTimeModifier>0.8</BatchTimeModifier> | ||||
<Entities datatype="tokens"> | <Entities datatype="tokens"> | ||||
units/{civ}_cavalry_axeman_b | units/{civ}_cavalry_axeman_b | ||||
units/{civ}_cavalry_swordsman_b | units/{civ}_cavalry_swordsman_b | ||||
units/{civ}_cavalry_spearman_b | units/{civ}_cavalry_spearman_b | ||||
units/{civ}_cavalry_javelineer_b | units/{civ}_cavalry_javelineer_b | ||||
units/{civ}_cavalry_archer_b | units/{civ}_cavalry_archer_b | ||||
units/{civ}_champion_cavalry | units/{civ}_champion_cavalry | ||||
units/{civ}_champion_chariot | |||||
units/{civ}_war_dog | |||||
</Entities> | </Entities> | ||||
<Technologies datatype="tokens"> | <Technologies datatype="tokens"> | ||||
heal_barracks | |||||
Nescio: This technology only affects the barracks and thus does not belong here. Maybe stable-specific… | |||||
cavalry_movement_speed | cavalry_movement_speed | ||||
persians/training_levy_cavalry | persians/training_levy_cavalry | ||||
persians/training_conscription_cavalry | persians/training_conscription_cavalry | ||||
successors/special_war_horses | successors/special_war_horses | ||||
</Technologies> | </Technologies> | ||||
</ProductionQueue> | </ProductionQueue> | ||||
<Sound> | <Sound> | ||||
<SoundGroups> | <SoundGroups> | ||||
<select>interface/select/building/sel_cavalry_stables.xml</select> | <select>interface/select/building/sel_cavalry_stables.xml</select> | ||||
<constructed>interface/complete/building/complete_cavalry_stables.xml</constructed> | <constructed>interface/complete/building/complete_cavalry_stables.xml</constructed> | ||||
</SoundGroups> | </SoundGroups> | ||||
</Sound> | </Sound> | ||||
<Vision> | <Vision> | ||||
<Range>32</Range> | <Range>32</Range> | ||||
</Vision> | </Vision> | ||||
</Entity> | </Entity> |
Wildfire Games · Phabricator
This technology only affects the barracks and thus does not belong here. Maybe stable-specific heal and training technologies ought to be introduced, or the the barracks-specific technologies adapted, but that could be something for a future patch.