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template_unit_ship_bireme.xml
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</Ranged> | </Ranged> | ||||
</Attack> | </Attack> | ||||
<BuildingAI> | <BuildingAI> | ||||
<DefaultArrowCount>2</DefaultArrowCount> | <DefaultArrowCount>1</DefaultArrowCount> | ||||
<MaxArrowCount>10</MaxArrowCount> | <MaxArrowCount>10</MaxArrowCount> | ||||
<GarrisonArrowMultiplier>1</GarrisonArrowMultiplier> | <GarrisonArrowMultiplier>1</GarrisonArrowMultiplier> | ||||
<GarrisonArrowClasses>Infantry Cavalry</GarrisonArrowClasses> | <GarrisonArrowClasses>Infantry Cavalry</GarrisonArrowClasses> | ||||
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<GenericName>Light Warship</GenericName> | <GenericName>Light Warship</GenericName> | ||||
<Tooltip>Garrison units for transport and to increase firepower.</Tooltip> | <Tooltip>Garrison units for transport and to increase firepower.</Tooltip> | ||||
<VisibleClasses datatype="tokens">Ranged Warship Bireme</VisibleClasses> | <VisibleClasses datatype="tokens">Ranged Warship Bireme</VisibleClasses> | ||||
<RequiredTechnology>phase_town</RequiredTechnology> | |||||
</Identity> | </Identity> | ||||
Palaxin: The
```<RequiredTechnology>```
tag can be omitted since there is no phase preceding village… | |||||
Not Done Inline ActionsYou're right, neither template_unit.xml nor template_unit_ship.xml has a <RequiredTechnology>, thus this line could be purged. Nescio: You're right, neither `template_unit.xml` nor `template_unit_ship.xml` has a… | |||||
<Loot> | <Loot> | ||||
<xp>75</xp> | <xp>75</xp> | ||||
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Wildfire Games · Phabricator
The
tag can be omitted since there is no phase preceding village phase, no?