Differential D2996 Diff 13904 binaries/data/mods/public/simulation/templates/template_unit_ship_bireme.xml
Changeset View
Changeset View
Standalone View
Standalone View
binaries/data/mods/public/simulation/templates/template_unit_ship_bireme.xml
Show All 17 Lines | <Ranged> | ||||
<Gravity>39.81</Gravity> | <Gravity>39.81</Gravity> | ||||
<FriendlyFire>false</FriendlyFire> | <FriendlyFire>false</FriendlyFire> | ||||
<LaunchPoint y="3"/> | <LaunchPoint y="3"/> | ||||
</Projectile> | </Projectile> | ||||
<PreferredClasses datatype="tokens">Ship Human</PreferredClasses> | <PreferredClasses datatype="tokens">Ship Human</PreferredClasses> | ||||
</Ranged> | </Ranged> | ||||
</Attack> | </Attack> | ||||
<BuildingAI> | <BuildingAI> | ||||
<DefaultArrowCount>2</DefaultArrowCount> | <DefaultArrowCount>1</DefaultArrowCount> | ||||
<MaxArrowCount>10</MaxArrowCount> | <MaxArrowCount>10</MaxArrowCount> | ||||
<GarrisonArrowMultiplier>1</GarrisonArrowMultiplier> | <GarrisonArrowMultiplier>1</GarrisonArrowMultiplier> | ||||
<GarrisonArrowClasses>Infantry Cavalry</GarrisonArrowClasses> | <GarrisonArrowClasses>Soldier</GarrisonArrowClasses> | ||||
</BuildingAI> | </BuildingAI> | ||||
<Cost> | <Cost> | ||||
<Population>2</Population> | <Population>2</Population> | ||||
<BuildTime>20</BuildTime> | <BuildTime>20</BuildTime> | ||||
<Resources> | <Resources> | ||||
<wood>125</wood> | <wood>125</wood> | ||||
<metal>50</metal> | <metal>50</metal> | ||||
</Resources> | </Resources> | ||||
</Cost> | </Cost> | ||||
<GarrisonHolder> | <GarrisonHolder> | ||||
<Max>20</Max> | <Max>20</Max> | ||||
Nescio: Maybe lower this too? | |||||
<List datatype="tokens">Support Cavalry</List> | <List datatype="tokens">Support Cavalry</List> | ||||
</GarrisonHolder> | </GarrisonHolder> | ||||
<Health> | <Health> | ||||
<Max>800</Max> | <Max>800</Max> | ||||
</Health> | </Health> | ||||
<Identity> | <Identity> | ||||
<GenericName>Light Warship</GenericName> | <GenericName>Light Warship</GenericName> | ||||
<Tooltip>Garrison units for transport and to increase firepower.</Tooltip> | <Tooltip>Garrison units for transport and to increase firepower.</Tooltip> | ||||
<VisibleClasses datatype="tokens">Ranged Warship Bireme</VisibleClasses> | <VisibleClasses datatype="tokens">Ranged Warship Bireme</VisibleClasses> | ||||
<RequiredTechnology>phase_town</RequiredTechnology> | |||||
</Identity> | </Identity> | ||||
<Loot> | <Loot> | ||||
<xp>75</xp> | <xp>75</xp> | ||||
<wood>25</wood> | <wood>25</wood> | ||||
<metal>15</metal> | <metal>15</metal> | ||||
</Loot> | </Loot> | ||||
<ResourceGatherer disable=""/> | <ResourceGatherer disable=""/> | ||||
<Sound> | <Sound> | ||||
Show All 12 Lines |
Wildfire Games · Phabricator
Maybe lower this too?