Changeset View
Changeset View
Standalone View
Standalone View
source/graphics/MiniPatch.h
Show All 18 Lines | |||||
* Definition of a single terrain tile | * Definition of a single terrain tile | ||||
*/ | */ | ||||
#ifndef INCLUDED_MINIPATCH | #ifndef INCLUDED_MINIPATCH | ||||
#define INCLUDED_MINIPATCH | #define INCLUDED_MINIPATCH | ||||
#include "lib/res/handle.h" | #include "lib/res/handle.h" | ||||
#include "graphics/TerrainTextureEntry.h" | class CTerrainTextureEntry; | ||||
/////////////////////////////////////////////////////////////////////////////// | /////////////////////////////////////////////////////////////////////////////// | ||||
// CMiniPatch: definition of a single terrain tile | // CMiniPatch: definition of a single terrain tile | ||||
class CMiniPatch | class CMiniPatch | ||||
{ | { | ||||
public: | public: | ||||
// constructor | // constructor | ||||
CMiniPatch(); | CMiniPatch(); | ||||
Show All 12 Lines |
Wildfire Games · Phabricator