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source/graphics/SkeletonAnimDef.cpp
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* Raw description of a skeleton animation | * Raw description of a skeleton animation | ||||
*/ | */ | ||||
#include "precompiled.h" | #include "precompiled.h" | ||||
#include "SkeletonAnimDef.h" | #include "SkeletonAnimDef.h" | ||||
#include "maths/MathUtil.h" | #include "maths/MathUtil.h" | ||||
#include "maths/Matrix3D.h" | #include "maths/Matrix3D.h" | ||||
#include "ps/CStr.h" | |||||
#include "ps/FileIo.h" | #include "ps/FileIo.h" | ||||
/////////////////////////////////////////////////////////////////////////////////////////// | /////////////////////////////////////////////////////////////////////////////////////////// | ||||
// CSkeletonAnimDef constructor | // CSkeletonAnimDef constructor | ||||
CSkeletonAnimDef::CSkeletonAnimDef() : m_FrameTime(0), m_NumKeys(0), m_NumFrames(0), m_Keys(0) | CSkeletonAnimDef::CSkeletonAnimDef() : m_FrameTime(0), m_NumKeys(0), m_NumFrames(0), m_Keys(0) | ||||
{ | { | ||||
} | } | ||||
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Wildfire Games · Phabricator