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source/gui/ObjectBases/IGUITextOwner.h
Show All 24 Lines | --Overview-- | ||||
and many controls that will use CGUIStrings might | and many controls that will use CGUIStrings might | ||||
not use this, but does help for regular usage such | not use this, but does help for regular usage such | ||||
as a text-box, a button, a radio button etc. | as a text-box, a button, a radio button etc. | ||||
*/ | */ | ||||
#ifndef INCLUDED_IGUITEXTOWNER | #ifndef INCLUDED_IGUITEXTOWNER | ||||
#define INCLUDED_IGUITEXTOWNER | #define INCLUDED_IGUITEXTOWNER | ||||
#include "gui/ObjectBases/IGUIObject.h" | #include "ps/Shapes.h" | ||||
#include <vector> | #include <vector> | ||||
class CStrW; | |||||
struct CGUIColor; | struct CGUIColor; | ||||
struct SGUIMessage; | |||||
class CGUIText; | class CGUIText; | ||||
class CGUIString; | class CGUIString; | ||||
class IGUIObject; | |||||
/** | /** | ||||
* Framework for handling Output text. | * Framework for handling Output text. | ||||
*/ | */ | ||||
class IGUITextOwner | class IGUITextOwner | ||||
{ | { | ||||
NONCOPYABLE(IGUITextOwner); | NONCOPYABLE(IGUITextOwner); | ||||
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Wildfire Games · Phabricator