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source/gui/ObjectTypes/CList.h
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* You should have received a copy of the GNU General Public License | * You should have received a copy of the GNU General Public License | ||||
* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>. | * along with 0 A.D. If not, see <http://www.gnu.org/licenses/>. | ||||
*/ | */ | ||||
#ifndef INCLUDED_CLIST | #ifndef INCLUDED_CLIST | ||||
#define INCLUDED_CLIST | #define INCLUDED_CLIST | ||||
#include "gui/CGUISprite.h" | #include "gui/CGUISprite.h" | ||||
#include "gui/ObjectBases/IGUIObject.h" | |||||
#include "gui/ObjectBases/IGUIScrollBarOwner.h" | #include "gui/ObjectBases/IGUIScrollBarOwner.h" | ||||
#include "gui/ObjectBases/IGUITextOwner.h" | #include "gui/ObjectBases/IGUITextOwner.h" | ||||
#include "gui/SettingTypes/CGUIList.h" | #include "gui/SettingTypes/CGUIList.h" | ||||
#include <vector> | #include <vector> | ||||
/** | /** | ||||
* Create a list of elements, where one can be selected | * Create a list of elements, where one can be selected | ||||
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Wildfire Games · Phabricator