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ps/trunk/source/graphics/TextRenderer.cpp
/* Copyright (C) 2018 Wildfire Games. | /* Copyright (C) 2020 Wildfire Games. | ||||
* This file is part of 0 A.D. | * This file is part of 0 A.D. | ||||
* | * | ||||
* 0 A.D. is free software: you can redistribute it and/or modify | * 0 A.D. is free software: you can redistribute it and/or modify | ||||
* it under the terms of the GNU General Public License as published by | * it under the terms of the GNU General Public License as published by | ||||
* the Free Software Foundation, either version 2 of the License, or | * the Free Software Foundation, either version 2 of the License, or | ||||
* (at your option) any later version. | * (at your option) any later version. | ||||
* | * | ||||
* 0 A.D. is distributed in the hope that it will be useful, | * 0 A.D. is distributed in the hope that it will be useful, | ||||
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#include "graphics/Font.h" | #include "graphics/Font.h" | ||||
#include "graphics/FontManager.h" | #include "graphics/FontManager.h" | ||||
#include "graphics/ShaderProgram.h" | #include "graphics/ShaderProgram.h" | ||||
#include "lib/ogl.h" | #include "lib/ogl.h" | ||||
#include "ps/CStrIntern.h" | #include "ps/CStrIntern.h" | ||||
#include "ps/GameSetup/Config.h" | #include "ps/GameSetup/Config.h" | ||||
#include "renderer/Renderer.h" | #include "renderer/Renderer.h" | ||||
#include <errno.h> | |||||
CTextRenderer::CTextRenderer(const CShaderProgramPtr& shader) : | CTextRenderer::CTextRenderer(const CShaderProgramPtr& shader) : | ||||
m_Shader(shader) | m_Shader(shader) | ||||
{ | { | ||||
ResetTransform(); | ResetTransform(); | ||||
Color(CColor(1.0f, 1.0f, 1.0f, 1.0f)); | Color(CColor(1.0f, 1.0f, 1.0f, 1.0f)); | ||||
Font(str_sans_10); | Font(str_sans_10); | ||||
} | } | ||||
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Wildfire Games · Phabricator