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ps/trunk/source/gui/ObjectBases/IGUIScrollBarOwner.h
/* Copyright (C) 2019 Wildfire Games. | /* Copyright (C) 2020 Wildfire Games. | ||||
* This file is part of 0 A.D. | * This file is part of 0 A.D. | ||||
* | * | ||||
* 0 A.D. is free software: you can redistribute it and/or modify | * 0 A.D. is free software: you can redistribute it and/or modify | ||||
* it under the terms of the GNU General Public License as published by | * it under the terms of the GNU General Public License as published by | ||||
* the Free Software Foundation, either version 2 of the License, or | * the Free Software Foundation, either version 2 of the License, or | ||||
* (at your option) any later version. | * (at your option) any later version. | ||||
* | * | ||||
* 0 A.D. is distributed in the hope that it will be useful, | * 0 A.D. is distributed in the hope that it will be useful, | ||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of | * but WITHOUT ANY WARRANTY; without even the implied warranty of | ||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | ||||
* GNU General Public License for more details. | * GNU General Public License for more details. | ||||
* | * | ||||
* You should have received a copy of the GNU General Public License | * You should have received a copy of the GNU General Public License | ||||
* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>. | * along with 0 A.D. If not, see <http://www.gnu.org/licenses/>. | ||||
*/ | */ | ||||
#ifndef INCLUDED_IGUISCROLLBAROWNER | #ifndef INCLUDED_IGUISCROLLBAROWNER | ||||
#define INCLUDED_IGUISCROLLBAROWNER | #define INCLUDED_IGUISCROLLBAROWNER | ||||
#include "gui/ObjectBases/IGUIObject.h" | |||||
#include <vector> | #include <vector> | ||||
class CStr8; | |||||
struct SGUIMessage; | |||||
struct SGUIScrollBarStyle; | struct SGUIScrollBarStyle; | ||||
class IGUIScrollBar; | class IGUIScrollBar; | ||||
class IGUIObject; | |||||
/** | /** | ||||
* Base-class this if you want an object to contain | * Base-class this if you want an object to contain | ||||
* one, or several, scroll-bars. | * one, or several, scroll-bars. | ||||
*/ | */ | ||||
class IGUIScrollBarOwner | class IGUIScrollBarOwner | ||||
{ | { | ||||
NONCOPYABLE(IGUIScrollBarOwner); | NONCOPYABLE(IGUIScrollBarOwner); | ||||
Show All 14 Lines | public: | ||||
/** | /** | ||||
* @see IGUIObject#ResetStates() | * @see IGUIObject#ResetStates() | ||||
*/ | */ | ||||
virtual void ResetStates(); | virtual void ResetStates(); | ||||
/** | /** | ||||
* Interface for the m_ScrollBar to use. | * Interface for the m_ScrollBar to use. | ||||
*/ | */ | ||||
virtual const SGUIScrollBarStyle* GetScrollBarStyle(const CStr& style) const; | virtual const SGUIScrollBarStyle* GetScrollBarStyle(const CStr8& style) const; | ||||
/** | /** | ||||
* Add a scroll-bar | * Add a scroll-bar | ||||
*/ | */ | ||||
virtual void AddScrollBar(IGUIScrollBar* scrollbar); | virtual void AddScrollBar(IGUIScrollBar* scrollbar); | ||||
/** | /** | ||||
* Get Scroll Bar reference (it should be transparent it's actually | * Get Scroll Bar reference (it should be transparent it's actually | ||||
Show All 29 Lines |
Wildfire Games · Phabricator