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binaries/data/mods/public/simulation/data/civs/iber.json
Show All 13 Lines | "Music": [ | ||||||||||
"Type": "peace" | "Type": "peace" | ||||||||||
}, | }, | ||||||||||
{ | { | ||||||||||
"File": "Harsh_Lands_Rugged_People.ogg", | "File": "Harsh_Lands_Rugged_People.ogg", | ||||||||||
"Type": "peace" | "Type": "peace" | ||||||||||
} | } | ||||||||||
], | ], | ||||||||||
"CivBonuses": [ | "CivBonuses": [ | ||||||||||
{ | { | ||||||||||
"Name": "Harritsu Leku", | "Name": "Starting Walls", | ||||||||||
"History": "With exception to alluvial plains and river valleys, stone is abundant in the Iberian Peninsula and was greatly used in construction of structures of all types.", | "History": "With exception to alluvial plains and river valleys, stone is abundant in the Iberian Peninsula and was greatly used in construction of structures of all types.", | ||||||||||
Nescio: Replace with: "Nearby Soldiers +20% attack damage." | |||||||||||
"Description": "Iberians start with a powerful prefabricated circuit of stone walls." | "Description": "Iberians start with Stone Walls around their base." | ||||||||||
}, | |||||||||||
{ | |||||||||||
"Name": "Massive Towers", | |||||||||||
"History": "", | |||||||||||
"Description": "Stone Towers −50% wood cost, +150% stone cost, +33% build time, +5 population bonus, +60% health, +3 garrison capacity, and +1 default arrow count." | |||||||||||
Not Done Inline ActionsAre the numbers needed? Perhaps just: Stone Towers cost less wood and more stone and take longer to construct, but are stronger.? Freagarach: Are the numbers needed? Perhaps just: `Stone Towers cost less wood and more stone and take… | |||||||||||
Done Inline ActionsAll other descriptions have precise numbers (most are loaded from technology files), so it would be inconsistent to condense this to merely “Towers are more expensive but stronger.” Nescio: All other descriptions have precise numbers (most are loaded from technology files), so it… | |||||||||||
Not Done Inline ActionsYeah, this is not really in a quick to read place anyway. Freagarach: Yeah, this is not really in a quick to read place anyway. | |||||||||||
Done Inline ActionsIt's only displayed in the “civilization overview”. Nescio: It's only displayed in the “civilization overview”. | |||||||||||
}, | |||||||||||
{ | |||||||||||
"Name": "Strong Fortresses", | |||||||||||
"History": "", | |||||||||||
"Description": "Fortresses +20% stone cost, +50% build time, +5 population limit, and +43% health." | |||||||||||
Not Done Inline Actions
Do notice this is not always the case. Freagarach: Do notice this is not always the case. | |||||||||||
Done Inline ActionsGood point! However, often is a bit vague, how about “... on most maps”? Nescio: Good point! However, often is a bit vague, how about “... on most maps”? | |||||||||||
} | } | ||||||||||
FreagarachUnsubmitted Not Done Inline ActionsDoes seem like those are to be combined. Perhaps something like: Harritsu Leku: Start with walls (elaborated ofcourse) and have stronger defensive structures? Freagarach: Does seem like those are to be combined. Perhaps something like: `Harritsu Leku: Start with… | |||||||||||
], | ], | ||||||||||
"WallSets": [ | "WallSets": [ | ||||||||||
"structures/wallset_palisade", | "structures/wallset_palisade", | ||||||||||
"structures/iber/wallset_stone" | "structures/iber/wallset_stone" | ||||||||||
], | ], | ||||||||||
"StartEntities": [ | "StartEntities": [ | ||||||||||
{ | { | ||||||||||
"Template": "structures/iber/civil_centre" | "Template": "structures/iber/civil_centre" | ||||||||||
Show All 15 Lines | "StartEntities": [ | ||||||||||
} | } | ||||||||||
], | ], | ||||||||||
"Formations": [ | "Formations": [ | ||||||||||
"special/formations/null", | "special/formations/null", | ||||||||||
"special/formations/box", | "special/formations/box", | ||||||||||
"special/formations/column_closed", | "special/formations/column_closed", | ||||||||||
"special/formations/line_closed", | "special/formations/line_closed", | ||||||||||
"special/formations/column_open", | "special/formations/column_open", | ||||||||||
"special/formations/line_open", | "special/formations/line_open", | ||||||||||
Done Inline ActionsRemove the 'Revered Monument' part from this string. Nescio: Remove the `'Revered Monument' ` part from this string. | |||||||||||
"special/formations/flank", | "special/formations/flank", | ||||||||||
"special/formations/battle_line", | "special/formations/battle_line", | ||||||||||
"special/formations/skirmish", | "special/formations/skirmish", | ||||||||||
Not Done Inline ActionsBuild limit. Nescio: Build limit. | |||||||||||
"special/formations/wedge" | "special/formations/wedge" | ||||||||||
], | ], | ||||||||||
"AINames": [ | "AINames": [ | ||||||||||
"Viriato", | "Viriato", | ||||||||||
"Viriato", | "Viriato", | ||||||||||
"Karos", | "Karos", | ||||||||||
"Indibil", | "Indibil", | ||||||||||
"Audax", | "Audax", | ||||||||||
Show All 15 Lines |
Replace with: "Nearby Soldiers +20% attack damage."