Differential D2854 Diff 15042 binaries/data/mods/public/simulation/data/technologies/civic_center_guard_02.json
Changeset View
Changeset View
Standalone View
Standalone View
binaries/data/mods/public/simulation/data/technologies/civic_center_guard_02.json
- This file was added.
Property | Old Value | New Value |
---|---|---|
svn:eol-style | null | native \ No newline at end of property |
svn:mime-type | null | text/json \ No newline at end of property |
{ | |||||
"genericName": "Town Guard", | |||||
"description": "Increase the number of sentries protecting your settlement.", | |||||
"cost": { "food": 300, "wood": 0, "stone": 0, "metal": 100 }, | |||||
"supersedes": "civic_center_guard_01", | |||||
"requirements": { "tech": "phase_town" }, | |||||
"requirementsTooltip": "Unlocked in Town Phase.", | |||||
"icon": "helmet_corinthian_silver_old.png", | |||||
"researchTime": 45, | |||||
"tooltip": "Civic Centers +1 default arrow count and +5 capture points regeneration rate.", | |||||
"modifications": [ | |||||
{ "value": "BuildingAI/DefaultArrowCount", "add": 1 }, | |||||
{ "value": "Capturable/RegenRate", "add": 5 } | |||||
], | |||||
"affects": ["CivilCentre"], | |||||
"soundComplete": "interface/alarm/alarm_upgradearmory.xml" | |||||
} |
Wildfire Games · Phabricator