Differential D2886 Diff 16737 ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_infantry_ranged_crossbowman.xml
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ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_infantry_ranged_crossbowman.xml
Property | Old Value | New Value |
---|---|---|
svn:eol-style | null | native \ No newline at end of property |
svn:mime-type | null | text/xml \ No newline at end of property |
<?xml version="1.0" encoding="utf-8"?> | |||||
<Entity parent="template_unit_infantry_ranged"> | |||||
<Attack> | |||||
<Ranged> | |||||
<AttackName>Crossbow</AttackName> | |||||
<Damage> | |||||
<Pierce>20</Pierce> | |||||
</Damage> | |||||
<MaxRange>60</MaxRange> | |||||
<MinRange>0</MinRange> | |||||
<PrepareTime>2400</PrepareTime> | |||||
<RepeatTime>3000</RepeatTime> | |||||
<Delay>0</Delay> | |||||
<Projectile> | |||||
<Speed>120</Speed> | |||||
<Spread>2</Spread> | |||||
<Gravity>30</Gravity> | |||||
<FriendlyFire>false</FriendlyFire> | |||||
<LaunchPoint y="3"/> | |||||
</Projectile> | |||||
<PreferredClasses datatype="tokens">Human</PreferredClasses> | |||||
</Ranged> | |||||
</Attack> | |||||
<Cost> | |||||
<Resources> | |||||
<wood>30</wood> | |||||
<metal>20</metal> | |||||
</Resources> | |||||
</Cost> | |||||
<Identity> | |||||
<GenericName>Infantry Crossbowman</GenericName> | |||||
<VisibleClasses datatype="tokens">Crossbowman</VisibleClasses> | |||||
</Identity> | |||||
<Loot> | |||||
<wood>3</wood> | |||||
<metal>2</metal> | |||||
</Loot> | |||||
<Resistance> | |||||
<Entity> | |||||
<Damage> | |||||
<Hack>1</Hack> | |||||
<Pierce>1</Pierce> | |||||
</Damage> | |||||
</Entity> | |||||
</Resistance> | |||||
<Sound> | |||||
<SoundGroups> | |||||
<attack_impact_ranged>attack/impact/arrow_impact.xml</attack_impact_ranged> | |||||
<attack_ranged>attack/weapon/bow_attack.xml</attack_ranged> | |||||
</SoundGroups> | |||||
</Sound> | |||||
<UnitMotion> | |||||
<WalkSpeed op="mul">1.2</WalkSpeed> | |||||
</UnitMotion> | |||||
</Entity> |
Wildfire Games · Phabricator