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ps/trunk/source/ps/scripting/JSInterface_VisualReplay.h
/* Copyright (C) 2016 Wildfire Games. | /* Copyright (C) 2017 Wildfire Games. | ||||
* This file is part of 0 A.D. | * This file is part of 0 A.D. | ||||
* | * | ||||
* 0 A.D. is free software: you can redistribute it and/or modify | * 0 A.D. is free software: you can redistribute it and/or modify | ||||
* it under the terms of the GNU General Public License as published by | * it under the terms of the GNU General Public License as published by | ||||
* the Free Software Foundation, either version 2 of the License, or | * the Free Software Foundation, either version 2 of the License, or | ||||
* (at your option) any later version. | * (at your option) any later version. | ||||
* | * | ||||
* 0 A.D. is distributed in the hope that it will be useful, | * 0 A.D. is distributed in the hope that it will be useful, | ||||
Show All 15 Lines | |||||
{ | { | ||||
void StartVisualReplay(ScriptInterface::CxPrivate* pCxPrivate, const CStrW& directory); | void StartVisualReplay(ScriptInterface::CxPrivate* pCxPrivate, const CStrW& directory); | ||||
bool DeleteReplay(ScriptInterface::CxPrivate* pCxPrivate, const CStrW& replayFile); | bool DeleteReplay(ScriptInterface::CxPrivate* pCxPrivate, const CStrW& replayFile); | ||||
JS::Value GetReplays(ScriptInterface::CxPrivate* pCxPrivate); | JS::Value GetReplays(ScriptInterface::CxPrivate* pCxPrivate); | ||||
JS::Value GetReplayAttributes(ScriptInterface::CxPrivate* pCxPrivate, const CStrW& directoryName); | JS::Value GetReplayAttributes(ScriptInterface::CxPrivate* pCxPrivate, const CStrW& directoryName); | ||||
bool HasReplayMetadata(ScriptInterface::CxPrivate* pCxPrivate, const CStrW& directoryName); | bool HasReplayMetadata(ScriptInterface::CxPrivate* pCxPrivate, const CStrW& directoryName); | ||||
JS::Value GetReplayMetadata(ScriptInterface::CxPrivate* pCxPrivate, const CStrW& directoryName); | JS::Value GetReplayMetadata(ScriptInterface::CxPrivate* pCxPrivate, const CStrW& directoryName); | ||||
void RegisterScriptFunctions(ScriptInterface& scriptInterface); | void RegisterScriptFunctions(ScriptInterface& scriptInterface); | ||||
CStrW GetReplayDirectoryName(ScriptInterface::CxPrivate* pCxPrivate, const CStrW& directoryName); | |||||
} | } | ||||
#endif | #endif |
Wildfire Games · Phabricator