Differential D4380 Diff 19957 binaries/data/mods/public/simulation/templates/template_unit_fauna_herd_domestic_cattle.xml
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binaries/data/mods/public/simulation/templates/template_unit_fauna_herd_domestic_cattle.xml
<?xml version="1.0" encoding="utf-8"?> | <?xml version="1.0" encoding="utf-8"?> | ||||
<Entity parent="template_unit_fauna_herd_domestic"> | <Entity parent="template_unit_fauna_herd_domestic"> | ||||
<Cost> | |||||
<BuildTime>60</BuildTime> | |||||
<Resources> | |||||
<food>150</food> | |||||
</Resources> | |||||
</Cost> | |||||
<Footprint> | |||||
<Square width="2.0" depth="4.0"/> | |||||
<Height>3.5</Height> | |||||
</Footprint> | |||||
<Health> | |||||
<Max>150</Max> | |||||
</Health> | |||||
<Identity> | <Identity> | ||||
<RequiredTechnology>phase_city</RequiredTechnology> | <RequiredTechnology>phase_city</RequiredTechnology> | ||||
</Identity> | </Identity> | ||||
<ResourceSupply> | |||||
<Max>300</Max> | |||||
<MaxGatherers>5</MaxGatherers> | |||||
</ResourceSupply> | |||||
<ResourceTrickle> | |||||
<Interval>2000</Interval> | |||||
</ResourceTrickle> | |||||
<Sound> | <Sound> | ||||
<SoundGroups> | <SoundGroups> | ||||
<select>actor/fauna/animal/cattle_select.xml</select> | <select>actor/fauna/animal/cattle_select.xml</select> | ||||
<order_walk>actor/fauna/animal/cattle_order.xml</order_walk> | <order_walk>actor/fauna/animal/cattle_order.xml</order_walk> | ||||
<death>actor/fauna/animal/cattle_death.xml</death> | <death>actor/fauna/animal/cattle_death.xml</death> | ||||
<trained>actor/fauna/animal/cattle_trained.xml</trained> | <trained>actor/fauna/animal/cattle_trained.xml</trained> | ||||
</SoundGroups> | </SoundGroups> | ||||
</Sound> | </Sound> | ||||
<StatusBars> | |||||
<HeightOffset>4.5</HeightOffset> | |||||
</StatusBars> | |||||
<UnitMotion> | <UnitMotion> | ||||
<WalkSpeed op="mul">0.4</WalkSpeed> | <WalkSpeed op="mul">0.4</WalkSpeed> | ||||
<RunMultiplier>1.4</RunMultiplier> | <RunMultiplier>1.4</RunMultiplier> | ||||
<Acceleration op="mul">0.4</Acceleration> | <Acceleration op="mul">0.4</Acceleration> | ||||
</UnitMotion> | </UnitMotion> | ||||
</Entity> | </Entity> |
Wildfire Games · Phabricator