Differential D643 Diff 2571 binaries/data/mods/public/simulation/templates/structures/gaul_civil_centre.xml
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binaries/data/mods/public/simulation/templates/structures/gaul_civil_centre.xml
<?xml version="1.0" encoding="utf-8"?> | <?xml version="1.0" encoding="utf-8"?> | ||||
<Entity parent="template_structure_civic_civil_centre"> | <Entity parent="template_structure_civic_civil_centre"> | ||||
<Footprint> | <Footprint> | ||||
<Square width="28.0" depth="28.0"/> | <Square width="28.0" depth="28.0"/> | ||||
<Height>8.0</Height> | <Height>8.0</Height> | ||||
</Footprint> | </Footprint> | ||||
<Health> | <Health> | ||||
<SpawnEntityOnDeath>rubble/rubble_celt_cc</SpawnEntityOnDeath> | <SpawnEntityOnDeath>rubble/rubble_gaul_cc</SpawnEntityOnDeath> | ||||
</Health> | </Health> | ||||
elexis: Ack for the civic center thing (which could be done in a separate patch :P), mostly because it… | |||||
<Identity> | <Identity> | ||||
<Civ>gaul</Civ> | <Civ>gaul</Civ> | ||||
<SpecificName>Caer</SpecificName> | <SpecificName>Caer</SpecificName> | ||||
<History>This was be the center of the town, a great hall where the clan leader resided. All political matters were probably performed inside such a structure.</History> | <History>This was be the center of the town, a great hall where the clan leader resided. All political matters were probably performed inside such a structure.</History> | ||||
</Identity> | </Identity> | ||||
<Obstruction> | <Obstruction> | ||||
<Static width="25.0" depth="25.0"/> | <Static width="25.0" depth="25.0"/> | ||||
</Obstruction> | </Obstruction> | ||||
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Wildfire Games · Phabricator
Ack for the civic center thing (which could be done in a separate patch :P), mostly because it seems easy enough to make new rubble from the old building and the gallic one contains stuff from the briton one we can't find in the gallic one, contrary to the hellenic CCs.
rubble_celt_cc should be renamed therefore!