Differential D307 Diff 2692 binaries/data/mods/public/simulation/templates/template_unit_cavalry_melee_spearman.xml
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binaries/data/mods/public/simulation/templates/template_unit_cavalry_melee_spearman.xml
<?xml version="1.0" encoding="utf-8"?> | <?xml version="1.0" encoding="utf-8"?> | ||||
<Entity parent="template_unit_cavalry_melee"> | <Entity parent="template_unit_cavalry_melee"> | ||||
<Attack> | <Attack> | ||||
<Melee> | <Melee> | ||||
<Hack>6.0</Hack> | <Hack>6.0</Hack> | ||||
<Pierce>13.0</Pierce> | <Pierce>13.0</Pierce> | ||||
<RepeatTime>3500</RepeatTime> | <PrepareTime>500</PrepareTime> | ||||
<RepeatTime>3000</RepeatTime> | |||||
<Bonuses> | |||||
<BonusCavMelee> | |||||
<Classes>Cavalry</Classes> | |||||
<Multiplier>1.25</Multiplier> | |||||
</BonusCavMelee> | |||||
fatherbushido: still can't agree with that as that's unit design was mainly to counter infantry | |||||
</Bonuses> | |||||
Not Done Inline ActionsChanging that is ok but then change the damage stats. fatherbushido: Changing that is ok but then change the damage stats. | |||||
</Melee> | </Melee> | ||||
</Attack> | </Attack> | ||||
<Cost> | <Cost> | ||||
<Resources> | <Resources> | ||||
<wood>55</wood> | <wood>55</wood> | ||||
</Resources> | </Resources> | ||||
</Cost> | </Cost> | ||||
<Identity> | <Identity> | ||||
<VisibleClasses datatype="tokens">Spear</VisibleClasses> | <VisibleClasses datatype="tokens">Spear</VisibleClasses> | ||||
<GenericName>Cavalry Spearman</GenericName> | <GenericName>Cavalry Spearman</GenericName> | ||||
<History>This was the weapon of choice from horseback. This was the unit that would eventually evolve to the medieval knight (after heavy influence by the Sarmartians and their lances). Infantry were an easy kill; just ride them down and skewer them with your stick and its point on the end. As with all cavalry - it was only the rich and the nobles who were able to fight from horseback due to the cost of owning such a beast.</History> | <History>This was the weapon of choice from horseback. This was the unit that would eventually evolve to the medieval knight (after heavy influence by the Sarmartians and their lances). Infantry were an easy kill; just ride them down and skewer them with your stick and its point on the end. As with all cavalry - it was only the rich and the nobles who were able to fight from horseback due to the cost of owning such a beast.</History> | ||||
</Identity> | </Identity> | ||||
<UnitMotion> | <UnitMotion> | ||||
<WalkSpeed>22.0</WalkSpeed> | <WalkSpeed>20.0</WalkSpeed> | ||||
<Run> | <Run> | ||||
<Speed>40.0</Speed> | <Speed>28.75</Speed> | ||||
Not Done Inline Actionschange not really relevant imo (outside of a Run speed cleaning). fatherbushido: change not really relevant imo (outside of a Run speed cleaning). | |||||
<Range>600.0</Range> | <Range>600.0</Range> | ||||
<RangeMin>5.0</RangeMin> | <RangeMin>5.0</RangeMin> | ||||
</Run> | </Run> | ||||
</UnitMotion> | </UnitMotion> | ||||
</Entity> | </Entity> |
Wildfire Games · Phabricator
still can't agree with that as that's unit design was mainly to counter infantry