Differential D1240 Diff 6012 binaries/data/mods/public/simulation/data/settings/victory_conditions/conquest.json
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binaries/data/mods/public/simulation/data/settings/victory_conditions/conquest.json
{ | { | ||||
"TranslatedKeys": ["Title", "Description"], | "TranslatedKeys": ["Title", "Description"], | ||||
"Data": | "Data": | ||||
{ | { | ||||
"Title": "Conquest", | "Title": "Conquest", | ||||
"Description": "Defeat all opponents to win.", | "Description": "Defeat opponents by killing all their units and destroying all their structures.", | ||||
elexis: (Can we falsify that sentence by finding a structure that isn't a building?) | |||||
"Scripts": | "Scripts": | ||||
[ | [ | ||||
"scripts/TriggerHelper.js", | "scripts/TriggerHelper.js", | ||||
"scripts/ConquestCommon.js", | "scripts/ConquestCommon.js", | ||||
"scripts/Conquest.js" | "scripts/Conquest.js" | ||||
], | ], | ||||
"Default": true | "Default": true, | ||||
"ChangeOnChecked": { | |||||
"conquest_units": false, | |||||
"conquest_structures": false | |||||
} | |||||
Not Done Inline Actionsthumbs up. Perhaps we can find a more precise name? I thought it's a Set as in a set of items, but I think you mean the Set of Setting up victory conditions. The propery name should refelect it's action. elexis: thumbs up. Perhaps we can find a more precise name? I thought it's a Set as in a set of items… | |||||
Not Done Inline ActionsChangeOnChecked? (probably we should have some jsDocs of these files somewhere) bb: `ChangeOnChecked`? (probably we should have some jsDocs of these files somewhere) | |||||
} | } | ||||
} | } |
Wildfire Games · Phabricator
(Can we falsify that sentence by finding a structure that isn't a building?)