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art/actors/units/seleucids/infantry_swordsman_a.xml
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</variant> | </variant> | ||||
</group> | </group> | ||||
<group> | <group> | ||||
<variant file="biped/base_rhomphaia_shield_fast.xml"/> | <variant file="biped/base_rhomphaia_shield.xml"/> | ||||
<variant file="biped/carry_food.xml"/> | <variant file="biped/carry_food.xml"/> | ||||
<variant file="biped/carry_meat.xml"/> | <variant file="biped/carry_meat.xml"/> | ||||
<variant file="biped/carry_wood.xml"/> | <variant file="biped/carry_wood.xml"/> | ||||
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</props> | </props> | ||||
</variant> | </variant> | ||||
</group> | </group> | ||||
<group> | |||||
<variant frequency="1" name="Idle"/> | |||||
<variant file="biped/base_rhomphaia_shield_fast.xml" name="combat"/> | |||||
</group> | |||||
<material>player_trans.xml</material> | <material>player_trans.xml</material> | ||||
</actor> | </actor> | ||||
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Wildfire Games · Phabricator