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binaries/data/config/default.cfg
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7 = "M" ; add seventh unit type to queue | 7 = "M" ; add seventh unit type to queue | ||||
8 = Comma ; add eighth unit type to queue | 8 = Comma ; add eighth unit type to queue | ||||
[hotkey.session.building.place] ; > BUILDING SELECTION | |||||
House = "Space+H" | |||||
Storehouse = "Space+S" | |||||
Field = "Space+F" | |||||
Farmstead = "Shift+Space+F" | |||||
Corral = "Space+K" | |||||
Outpost = "Space+O" | |||||
Palisade = "Space+P" | |||||
SentryTower = "Space+Y" | |||||
Dock = "Space+G" | |||||
Barracks = "Space+B" | |||||
Blacksmith = "Space+N" | |||||
Temple = "Space+T" | |||||
Market = "Space+M" | |||||
DefenseTower = "Space+D" | |||||
Wall = "Space+W" | |||||
CivicCenter = "Space+C" | |||||
Fortress = "Space+A" | |||||
Wonder = "Space+V" | |||||
SeigeWall = "Space+J" | |||||
[hotkey.session.timewarp] | [hotkey.session.timewarp] | ||||
fastforward = Space ; If timewarp mode enabled, speed up the game | fastforward = Space ; If timewarp mode enabled, speed up the game | ||||
rewind = Backspace ; If timewarp mode enabled, go back to earlier point in the game | rewind = Backspace ; If timewarp mode enabled, go back to earlier point in the game | ||||
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Wildfire Games · Phabricator