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binaries/data/mods/public/gui/session/hotkeys/building.xml
<?xml version="1.0" encoding="utf-8"?> | |||||
<object> | |||||
<object hotkey="session.building.place.placeHouse"> | |||||
<action on="Press"> hotkeyPlaceBuildingType("House") </action> | |||||
</object> | |||||
<object hotkey="session.building.place.placeStorehouse"> | |||||
<action on="Press"> hotkeyPlaceBuildingType("Storehouse") </action> | |||||
</object> | |||||
<object hotkey="session.building.place.placeFarmstead"> | |||||
<action on="Press"> hotkeyPlaceBuildingType("Farmstead") </action> | |||||
</object> | |||||
<object hotkey="session.building.place.placeField"> | |||||
<action on="Press"> hotkeyPlaceBuildingType("Field") </action> | |||||
</object> | |||||
<object hotkey="session.building.place.placeCorral"> | |||||
<action on="Press"> hotkeyPlaceBuildingType("Corral") </action> | |||||
</object> | |||||
<object hotkey="session.building.place.placeOutpost"> | |||||
<action on="Press"> hotkeyPlaceBuildingType("Outpost") </action> | |||||
</object> | |||||
<object hotkey="session.building.place.placeWoodenWall"> | |||||
<action on="Press"> hotkeyPlaceBuildingType("Wooden Wall") </action> | |||||
</object> | |||||
<object hotkey="session.building.place.placeSentryTower"> | |||||
<action on="Press"> hotkeyPlaceBuildingType("Sentry Tower") </action> | |||||
</object> | |||||
<object hotkey="session.building.place.placeDock"> | |||||
<action on="Press"> hotkeyPlaceBuildingType("Dock") </action> | |||||
</object> | |||||
<object hotkey="session.building.place.placeBarracks"> | |||||
<action on="Press"> hotkeyPlaceBuildingType("Barracks") </action> | |||||
</object> | |||||
<object hotkey="session.building.place.placeBlacksmith"> | |||||
<action on="Press"> hotkeyPlaceBuildingType("Blacksmith") </action> | |||||
</object> | |||||
<object hotkey="session.building.place.placeTemple"> | |||||
<action on="Press"> hotkeyPlaceBuildingType("Temple") </action> | |||||
</object> | |||||
<object hotkey="session.building.place.placeMarket"> | |||||
<action on="Press"> hotkeyPlaceBuildingType("Market") </action> | |||||
</object> | |||||
<object hotkey="session.building.place.placeDefenseTower"> | |||||
<action on="Press"> hotkeyPlaceBuildingType("Defense Tower") </action> | |||||
</object> | |||||
<object hotkey="session.building.place.placeWall"> | |||||
<action on="Press"> hotkeyPlaceBuildingType("City Wall") </action> | |||||
</object> | |||||
<object hotkey="session.building.place.placeCivicCenter"> | |||||
<action on="Press"> hotkeyPlaceBuildingType("Civic Center") </action> | |||||
</object> | |||||
<object hotkey="session.building.place.placeFortress"> | |||||
<action on="Press"> hotkeyPlaceBuildingType("Fortress") </action> | |||||
</object> | |||||
<object hotkey="session.building.place.placeWonder"> | |||||
<action on="Press"> hotkeyPlaceBuildingType("Wonder") </action> | |||||
</object> | |||||
<object hotkey="session.building.place.placeSeigeWall"> | |||||
<action on="Press"> hotkeyPlaceBuildingType("Seige Wall") </action> | |||||
</object> | |||||
</object> |
Wildfire Games · Phabricator