Differential D1761 Diff 7870 binaries/data/mods/public/simulation/templates/structures/sele_fortress.xml
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binaries/data/mods/public/simulation/templates/structures/sele_fortress.xml
<?xml version="1.0" encoding="utf-8"?> | <?xml version="1.0" encoding="utf-8"?> | ||||
<Entity parent="template_structure_military_fortress"> | <Entity parent="template_structure_military_fortress"> | ||||
<Footprint> | <Footprint> | ||||
<Square width="26.0" depth="28.0"/> | <Square width="26.0" depth="28.0"/> | ||||
<Height>8.0</Height> | <Height>8.0</Height> | ||||
</Footprint> | </Footprint> | ||||
<Identity> | <Identity> | ||||
<Civ>sele</Civ> | <Civ>sele</Civ> | ||||
<SpecificName>Phrourion</SpecificName> | <SpecificName>Phrourion</SpecificName> | ||||
<Tooltip>Build siege engines and train Champions. Garrison soldiers inside for stout defense.</Tooltip> | |||||
</Identity> | </Identity> | ||||
<Obstruction> | <Obstruction> | ||||
<Static width="24.0" depth="26.0"/> | <Static width="24.0" depth="26.0"/> | ||||
</Obstruction> | </Obstruction> | ||||
<ProductionQueue> | <ProductionQueue> | ||||
<Entities datatype="tokens"> | <Entities datatype="tokens"> | ||||
units/{civ}_champion_infantry_pikeman | units/{civ}_champion_infantry_pikeman | ||||
units/{civ}_champion_chariot | units/{civ}_champion_chariot | ||||
units/{civ}_champion_infantry_swordsman | units/{civ}_champion_infantry_swordsman | ||||
units/{civ}_champion_cavalry | units/{civ}_champion_cavalry | ||||
units/{civ}_champion_elephant | units/{civ}_champion_elephant | ||||
</Entities> | </Entities> | ||||
<Technologies datatype="tokens"> | <Technologies datatype="tokens"> | ||||
successors/pair_unlock_champions | successors/pair_unlock_champions | ||||
siege_attack | |||||
siege_armor | |||||
siege_cost_metal | |||||
siege_cost_wood | |||||
successors/special_war_horses | successors/special_war_horses | ||||
successors/special_parade_of_daphne | successors/special_parade_of_daphne | ||||
</Technologies> | </Technologies> | ||||
</ProductionQueue> | </ProductionQueue> | ||||
<VisualActor> | <VisualActor> | ||||
<Actor>structures/seleucids/fortress.xml</Actor> | <Actor>structures/seleucids/fortress.xml</Actor> | ||||
</VisualActor> | </VisualActor> | ||||
<WallPiece> | <WallPiece> | ||||
<Length>23</Length> | <Length>23</Length> | ||||
<Indent>7.8</Indent> | <Indent>7.8</Indent> | ||||
</WallPiece> | </WallPiece> | ||||
</Entity> | </Entity> |
Wildfire Games · Phabricator