Changeset View
Changeset View
Standalone View
Standalone View
source/lib/scoped_locale.h
- This file was added.
/* Copyright (C) 2019 Wildfire Games. | |||||
* | |||||
* Permission is hereby granted, free of charge, to any person obtaining | |||||
* a copy of this software and associated documentation files (the | |||||
* "Software"), to deal in the Software without restriction, including | |||||
* without limitation the rights to use, copy, modify, merge, publish, | |||||
* distribute, sublicense, and/or sell copies of the Software, and to | |||||
* permit persons to whom the Software is furnished to do so, subject to | |||||
* the following conditions: | |||||
* | |||||
* The above copyright notice and this permission notice shall be included | |||||
* in all copies or substantial portions of the Software. | |||||
* | |||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, | |||||
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF | |||||
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. | |||||
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY | |||||
* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, | |||||
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE | |||||
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. | |||||
*/ | |||||
#ifndef INCLUDED_SCOPED_LOCALE | |||||
#define INCLUDED_SCOPED_LOCALE | |||||
class ScopedLocale | |||||
{ | |||||
public: | |||||
ScopedLocale(int category, char* newLocale) : m_Category(category) | |||||
{ | |||||
m_OldLocale = setlocale(category, nullptr); | |||||
TS_ASSERT(setlocale(m_Category, newLocale) != nullptr); | |||||
historic_bruno: Indenting issue here | |||||
} | |||||
Not Done Inline ActionsMay use TS_ASSERT_DIFFERS(setlocale(m_Category, newLocale), nullptr) for a more detailed log. vladislavbelov: May use `TS_ASSERT_DIFFERS(setlocale(m_Category, newLocale), nullptr)` for a more detailed log. | |||||
~ScopedLocale() | |||||
{ | |||||
TS_ASSERT(setlocale(m_Category, m_OldLocale)); | |||||
} | |||||
private: | |||||
int m_Category; | |||||
char* m_OldLocale; | |||||
}; | |||||
#endif // #ifndef INCLUDED_SCOPED_LOCALE | |||||
/* Copyright (C) 2019 Wildfire Games. | |||||
Not Done Inline ActionsWithout #ifndef. vladislavbelov: Without `#ifndef`. | |||||
* | |||||
* Permission is hereby granted, free of charge, to any person obtaining | |||||
* a copy of this software and associated documentation files (the | |||||
* "Software"), to deal in the Software without restriction, including | |||||
* without limitation the rights to use, copy, modify, merge, publish, | |||||
* distribute, sublicense, and/or sell copies of the Software, and to | |||||
* permit persons to whom the Software is furnished to do so, subject to | |||||
* the following conditions: | |||||
* | |||||
* The above copyright notice and this permission notice shall be included | |||||
* in all copies or substantial portions of the Software. | |||||
* | |||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, | |||||
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF | |||||
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. | |||||
* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY | |||||
* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, | |||||
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE | |||||
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. | |||||
*/ | |||||
#ifndef INCLUDED_SCOPED_LOCALE | |||||
#define INCLUDED_SCOPED_LOCALE | |||||
class ScopedLocale | |||||
{ | |||||
public: | |||||
ScopedLocale(int category, char* newLocale) : m_Category(category) | |||||
{ | |||||
m_OldLocale = setlocale(category, nullptr); | |||||
TS_ASSERT(setlocale(m_Category, newLocale) != nullptr); | |||||
} | |||||
~ScopedLocale() | |||||
{ | |||||
TS_ASSERT(setlocale(m_Category, m_OldLocale)); | |||||
} | |||||
private: | |||||
int m_Category; | |||||
char* m_OldLocale; | |||||
}; | |||||
#endif // #ifndef INCLUDED_SCOPED_LOCALE |
Wildfire Games · Phabricator
Indenting issue here