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source/simulation2/components/ICmpVisual.cpp
Show All 28 Lines | |||||
DEFINE_INTERFACE_METHOD_3("SelectAnimation", void, ICmpVisual, SelectAnimation, std::string, bool, fixed) | DEFINE_INTERFACE_METHOD_3("SelectAnimation", void, ICmpVisual, SelectAnimation, std::string, bool, fixed) | ||||
DEFINE_INTERFACE_METHOD_1("SetAnimationSyncRepeat", void, ICmpVisual, SetAnimationSyncRepeat, fixed) | DEFINE_INTERFACE_METHOD_1("SetAnimationSyncRepeat", void, ICmpVisual, SetAnimationSyncRepeat, fixed) | ||||
DEFINE_INTERFACE_METHOD_1("SetAnimationSyncOffset", void, ICmpVisual, SetAnimationSyncOffset, fixed) | DEFINE_INTERFACE_METHOD_1("SetAnimationSyncOffset", void, ICmpVisual, SetAnimationSyncOffset, fixed) | ||||
DEFINE_INTERFACE_METHOD_4("SetShadingColor", void, ICmpVisual, SetShadingColor, fixed, fixed, fixed, fixed) | DEFINE_INTERFACE_METHOD_4("SetShadingColor", void, ICmpVisual, SetShadingColor, fixed, fixed, fixed, fixed) | ||||
DEFINE_INTERFACE_METHOD_2("SetVariable", void, ICmpVisual, SetVariable, std::string, float) | DEFINE_INTERFACE_METHOD_2("SetVariable", void, ICmpVisual, SetVariable, std::string, float) | ||||
DEFINE_INTERFACE_METHOD_CONST_0("GetActorSeed", u32, ICmpVisual, GetActorSeed) | DEFINE_INTERFACE_METHOD_CONST_0("GetActorSeed", u32, ICmpVisual, GetActorSeed) | ||||
DEFINE_INTERFACE_METHOD_1("SetActorSeed", void, ICmpVisual, SetActorSeed, u32) | DEFINE_INTERFACE_METHOD_1("SetActorSeed", void, ICmpVisual, SetActorSeed, u32) | ||||
DEFINE_INTERFACE_METHOD_CONST_0("HasConstructionPreview", bool, ICmpVisual, HasConstructionPreview) | DEFINE_INTERFACE_METHOD_CONST_0("HasConstructionPreview", bool, ICmpVisual, HasConstructionPreview) | ||||
DEFINE_INTERFACE_METHOD_CONST_0("GetBaseVisualActor", std::wstring, ICmpVisual, GetBaseVisualActor) | |||||
END_INTERFACE_WRAPPER(Visual) | END_INTERFACE_WRAPPER(Visual) |
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