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Harbormaster All Buildables
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- Buildable 12146 Diff 12362
- Buildable 12145 D2821: [gameplay] tweak military structure costs
- Diff 12361
- Buildable 12144 D2801: [gameplay] enable stable for all civilizations
- Diff 12360
- Buildable 12143 Diff 12359
- Buildable 12142 D2801: [gameplay] enable stable for all civilizations
- Diff 12358
- Buildable 12141 Diff 12357
- Buildable 12140 D2686: [gameplay] tweak pyramids and wonder costs and auras
- Diff 12356
- Buildable 12139 Diff 12355
- Buildable 12138 Diff 12354
- Buildable 12137 D2533: [gameplay] deprecate kennel, train war dogs at barracks
- Diff 12353
- Buildable 12136 D2818: Replace DEFINE_INTERFACE_XX and RegisterFunction macros with pure templated code
- Diff 12352
- Buildable 12135 D2818: Replace DEFINE_INTERFACE_XX and RegisterFunction macros with pure templated code
- Diff 12351
- Buildable 12134 D2818: Replace DEFINE_INTERFACE_XX and RegisterFunction macros with pure templated code
- Diff 12350
- Buildable 12133 D2818: Replace DEFINE_INTERFACE_XX and RegisterFunction macros with pure templated code
- Diff 12349
- Buildable 12132 D2818: Replace DEFINE_INTERFACE_XX and RegisterFunction macros with pure templated code
- Diff 12348
- Buildable 12131 D2818: Replace DEFINE_INTERFACE_XX and RegisterFunction macros with pure templated code
- Diff 12347
- Buildable 12130 D2818: Replace DEFINE_INTERFACE_XX and RegisterFunction macros with pure templated code
- Diff 12346
- Buildable 12129 D2818: Replace DEFINE_INTERFACE_XX and RegisterFunction macros with pure templated code
- Diff 12345
- Buildable 12128 D2720: update information in {civ}.json files
- Diff 12343
- Buildable 12127 D2460: Implement placeholder text for input fields and get rid of hack with mod filter
- Diff 12342
- Buildable 12126 D2818: Replace DEFINE_INTERFACE_XX and RegisterFunction macros with pure templated code
- Diff 12341
- Buildable 12125 D1960: Move the controllability of an entity to cmpIdentity.
- Diff 12340
- Buildable 12124 D2367: Move the ability to hold a turret to a separate file.
- Diff 12339
- Buildable 12123 D2818: Replace DEFINE_INTERFACE_XX and RegisterFunction macros with pure templated code
- Diff 12338
- Buildable 12122 D2818: Replace DEFINE_INTERFACE_XX and RegisterFunction macros with pure templated code
- Diff 12337
- Buildable 12121 D2818: Replace DEFINE_INTERFACE_XX and RegisterFunction macros with pure templated code
- Diff 12336
- Buildable 12120 D2818: Replace DEFINE_INTERFACE_XX and RegisterFunction macros with pure templated code
- Diff 12333
- Buildable 12119 rP23778: Fix flying shields reported by Mr. Lie,
- rP
- Buildable 12118 D2818: Replace DEFINE_INTERFACE_XX and RegisterFunction macros with pure templated code
- Diff 12328
- Buildable 12117 D2367: Move the ability to hold a turret to a separate file.
- Diff 12327
- Buildable 12116 D2820: [gui] replace hyphen-minus with em-dash in credits
- Diff 12326
- Buildable 12115 D2426: Allow world population.
- Diff 12323
- Buildable 12114 D1960: Move the controllability of an entity to cmpIdentity.
- Diff 12321
- Buildable 12113 rP23775: Fix --without-pch build following rP23773
- rP
- rP
- Buildable 12111 D2819: Fix --without-pch build following rP23773
- Diff 12318
- Buildable 12110 D2818: Replace DEFINE_INTERFACE_XX and RegisterFunction macros with pure templated code
- Diff 12317
- Buildable 12109 D1751: [WIP] Map flares
- Diff 12316
- Buildable 12108 Diff 12315
- Buildable 12107 Diff 12314
- Buildable 12106 Diff 12313
- Buildable 12105 Diff 12312
- Buildable 12104 Diff 12311
- Buildable 12103 D2216: Adds a LOS mask to Minimap
- Diff 12310
- Buildable 12102 D2817: Slight AddObjectType cleanup
- Diff 12309
- Buildable 12101 Diff 12308
- Diff 12307
- Buildable 12099 D14: Thread the pathfinder computations
- Diff 12306
- Diff 12305
- rP
- rP
- Buildable 12094 D2505: [gameplay] tweak wall vision
- Diff 12301
- Buildable 12093 D2627: Report GUI object script handler error stack
- Diff 12300
- Buildable 12092 rP23770: Delete unused technologies.
- rP
- Diff 12298
- Buildable 12090 D2460: Implement placeholder text for input fields and get rid of hack with mod filter
- Diff 12297
- Buildable 12089 D2815: [gameplay] give all civs rams
- Diff 12293
- Buildable 12088 Diff 12292
- Diff 12291
- Buildable 12086 D2686: [gameplay] tweak pyramids and wonder costs and auras
- Diff 12290
- Buildable 12085 D2813: delete duplicate kush_pyramid
- Diff 12289
- Buildable 12084 D2686: [gameplay] tweak pyramids and wonder costs and auras
- Diff 12288
- Buildable 12083 D2801: [gameplay] enable stable for all civilizations
- Diff 12287
- Buildable 12082 Diff 12286
- Buildable 12081 Diff 12285
- Buildable 12080 Diff 12284
- Buildable 12079 D2642: Contrast-Adaptiv-Sharpening pass
- Diff 12283
- Buildable 12078 D2789: SSE Vector3D
- Diff 12281
- Buildable 12077 D2789: SSE Vector3D
- Diff 12279
- Buildable 12076 rP23769: RangeManager: Grid for 2D array, enum cleanups.
- rP
- Buildable 12075 D2770: Clean up the data structures in RangeManager
- Diff 12277
- Buildable 12074 D2809: Don't detect audio card when audio is disabled
- Diff 12276
- rP
- Buildable 12071 D2812: Adds MSAA to anti-aliasing techniques
- Diff 12274
- Buildable 12070 D2812: Adds MSAA to anti-aliasing techniques
- Diff 12272
- Buildable 12069 D2801: [gameplay] enable stable for all civilizations
- Diff 12273
- Buildable 12068 D2806: [gui] add extra row to right selection panel
- Diff 12271
- Buildable 12067 D2770: Clean up the data structures in RangeManager
- Diff 12270
- Buildable 12066 D2770: Clean up the data structures in RangeManager
- Diff 12269
- Buildable 12065 rP23765: Adds GLSL shaders of overlay lines.
- rP
- Buildable 12064 rP23764: Increase the max # of embassies from 2 to 3.
- rP
- Buildable 12063 D2759: Update range queries to account for entity size
- Diff 12263
- Buildable 12062 D2763: Fix formations reshaping incorrectly & related issues.
- Diff 12262
- Buildable 12061 D1960: Move the controllability of an entity to cmpIdentity.
- Diff 12260
- Buildable 12060 D2811: Remove duplicated call in void TerrainOverlay::RenderTile
- Diff 12259
- Buildable 12059 D1960: Move the controllability of an entity to cmpIdentity.
- Diff 12258
- Buildable 12058 D1960: Move the controllability of an entity to cmpIdentity.
- Diff 12257
- Buildable 12057 D1960: Move the controllability of an entity to cmpIdentity.
- Diff 12256
- Buildable 12055 D2810: Don't process commands sent by observers.
- Diff 12255
- Buildable 12054 D1960: Move the controllability of an entity to cmpIdentity.
- Diff 12254
- Buildable 12053 D2809: Don't detect audio card when audio is disabled
- Diff 12253
- Buildable 12052 D2808: Allow resistance to StatusEffects.
- Diff 12252
- Buildable 12051 D2759: Update range queries to account for entity size
- Diff 12251
- Diff 12250
- Buildable 12049 rP23761: Play a sound when walls are upgraded to gates.
- rP
- Buildable 12048 rP23760: [PetraAI] Remove redundant branch introduced in rP18257
- rP
Wildfire Games · Phabricator