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Harbormaster All Buildables
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- Buildable 18034 D4168: Adjust "Watch Replay" button
- Diff 18255
- Buildable 18032 rP25792: Alpha 25 Name: Yaunā
- rP
- Buildable 18031 rP25791: Fixup rP25789
- rP
- Buildable 18030 rP25790: Add a tip about the default formation feature.
- rP
- Buildable 18029 rP25789: Update some MR map previews.
- rP
- Buildable 18028 D4167: Parchment adjustment in loading screen
- Diff 18250
- Buildable 18027 D4149: Call to the Arms-Button (#1364)
- Diff 18249
- Buildable 18026 rP25788: Fix issues with Introductory Tutorial
- rP
- Buildable 18025 rP25787: Remove African Plains from "best for Mp" maps
- rP
- Buildable 18024 rP25786: UnitMotion hack to fix units being stuck near corners.
- rP
- Buildable 18023 rP25785: Update the splash screen.
- rP
- Buildable 18022 D4166: Add a tip about the default formation feature.
- Diff 18244
- Buildable 18021 rP25784: Floor turn rates to 4
- rP
- Buildable 18020 D4149: Call to the Arms-Button (#1364)
- Diff 18242
- Buildable 18019 rP25783: Small tweak of map flare characteristics
- rP
- Buildable 18018 D4165: Fixes big screenshots
- Diff 18240
- Buildable 18017 D4164: Fix black buttons as observer on a GAIA market.
- Diff 18239
- Buildable 18016 rP25781: Add a background to campaign load page
- rP
- Buildable 18014 D4163: Floor turn rates to 4
- Diff 18236
- Buildable 18013 D4161: Fix issues with Introductoro Tutorial
- Diff 18235
- Buildable 18012 D4162: UnitMotion hack to fix units being stuck near corners.
- Diff 18234
- Buildable 18011 D4161: Fix issues with Introductoro Tutorial
- Diff 18233
- Buildable 18010 D4160: Remove African Plains from "best for Mp" maps
- Diff 18232
- Buildable 18009 D4159: Update map previews.
- Diff 18231
- Buildable 18008 D4156: Update the splash screen
- Diff 18230
- Diff 18229
- Buildable 18006 D4149: Call to the Arms-Button (#1364)
- Diff 18228
- Buildable 18005 rP25779: Improvement to autoqueue usability
- rP
- Buildable 18004 D4157: Add a background to campaign load page
- Diff 18226
- Buildable 18003 D4156: Update the splash screen
- Diff 18225
- Buildable 18002 rP25778: Fix lobby dgame details panel with incompatible mods.
- rP
- Diff 18223
- Buildable 18000 rP25777: Improve some options texts.
- rP
- Buildable 17999 rP25776: Look for resources nigh the order when forced.
- rP
- Buildable 17998 D4155: Remove code for the lobby bots from SVN
- Diff 18220
- Buildable 17997 D4155: Remove code for the lobby bots from SVN
- Diff 18218
- Buildable 17996 rP25775: Add a setting for the minimap flare lifetime.
- rP
- Buildable 17995 D4099: Small tweak of map flare characteristics
- Diff 18216
- Buildable 17994 rP25774: Remove duplicated loading tip images
- rP
- Buildable 17993 D4153: Gray GameDetails for incompatible mods
- Diff 18215
- Diff 18214
- Buildable 17991 rP25773: Fix missing templates on wild_lake.js.
- rP
- Buildable 17990 D4153: Gray GameDetails for incompatible mods
- Diff 18213
- Buildable 17989 rP25772: RM generation: improve metal mines generation
- rP
- Buildable 17988 D4148: RM generation -> better metal mines layout & more metal.
- Diff 18211
- rP
- Buildable 17985 D4152: Loading tips: Dynamically adjust the title height
- Diff 18208
- Buildable 17984 D4135: Add a setting for the minimap flare lifetime.
- Diff 18207
- Buildable 17983 D4152: Loading tips: Dynamically adjust the title height
- Diff 18206
- Buildable 17982 D4151: Correction for tips committed with rP25767
- Diff 18205
- Buildable 17981 rP25767: Brush up the loading tips
- rP
- Buildable 17980 D4146: Look for resources near the order when forced.
- Diff 18203
- Buildable 17979 D4149: Call to the Arms-Button (#1364)
- Diff 18202
- Buildable 17978 rP25766: Fix game not closing when compiled with --without-nvtt.
- rP
- Diff 18199
- Buildable 17976 rP25765: Fixes for some random maps.
- rP
- Buildable 17975 D4148: RM generation -> better metal mines layout & more metal.
- Diff 18197
- Buildable 17974 D4149: Call to the Arms-Button (#1364)
- Diff 18196
- Buildable 17973 D4149: Call to the Arms-Button (#1364)
- Diff 18195
- Buildable 17972 D4146: Look for resources near the order when forced.
- Diff 18194
- Buildable 17971 D4149: Call to the Arms-Button (#1364)
- Diff 18193
- Buildable 17970 D4149: Call to the Arms-Button (#1364)
- Diff 18192
- Buildable 17969 D4146: Look for resources near the order when forced.
- Diff 18191
- Buildable 17968 D4148: RM generation -> better metal mines layout & more metal.
- Diff 18190
- Buildable 17967 D4144: Current autoqueue UI improvement & behaviour change
- Diff 18189
- Buildable 17966 D4144: Current autoqueue UI improvement & behaviour change
- Diff 18188
- Buildable 17965 D4144: Current autoqueue UI improvement & behaviour change
- Diff 18187
- Buildable 17964 D4147: RM fixes
- Diff 18186
- rP
- Buildable 17962 D4146: Look for resources near the order when forced.
- Diff 18184
- Buildable 17961 D4146: Look for resources near the order when forced.
- Diff 18183
- Buildable 17960 D761: Attempt to cleanup the scrollbar code.
- Diff 18182
- Buildable 17959 D3646: Debundle Valgrind and make it optional
- Diff 18181
- Buildable 17958 D3646: Debundle Valgrind and make it optional
- Diff 18180
- rP
- Diff 18178
- Buildable 17955 D4107: new loading tips
- Diff 18177
- Buildable 17954 D4132: Tentative fix for #6092 - alt+F4 is retriggerd on linux.
- Diff 18176
- Buildable 17953 rP25761: Disable the flare button for observers.
- rP
- Buildable 17952 D4144: Current autoqueue UI improvement & behaviour change
- Diff 18174
- Buildable 17951 D4143: [bugfix?] autotrain improvements.
- Diff 18173
- Buildable 17950 rP25759: Uncompress cached DDS in mouse event mask.
- rP
- Diff 18171
- Buildable 17948 D4142: Uncompress cached DDS in mouse event mask.
- Diff 18170
- Buildable 17947 D4137: [Gameplay] - Elephant attack changes
- Diff 18169
- Buildable 17946 D4122: Struct Tree: better handle failures to load templates.
- Diff 18168
- Buildable 17945 Diff 18167
- Diff 18166
- Buildable 17943 rP25758: Make grass greener in temperate biome
- rP
- Buildable 17942 D4140: [gameplay] Lower Metal/stone cost of Civil Centre
- Diff 18164
- Buildable 17941 D4139: Make grass greener in temperate biome
- Diff 18163
- Buildable 17940 rP25757: Further RM biome tweaks
- rP
- Buildable 17939 D4124: Further RM biome tweaks.
- Diff 18161
- Buildable 17938 D4124: Further RM biome tweaks.
- Diff 18160
- Buildable 17937 D4124: Further RM biome tweaks.
- Diff 18159
- Buildable 17936 rP25756: Small tweak to the Roman Army Camp balance
- rP
- Buildable 17935 rP25755: Make elephant archers cost 2 population.
- rP
Wildfire Games · Phabricator