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- Buildable 22402 D5141: [Gameplay] Create a 'cataphract' mixin to differentiate Cataphract cavalry from other Cavalry
- Diff 22329
- Buildable 22401 D5140: Merges UID from different types and unifies single type descriptor set creation
- Diff 22328
- Diff 22326
- Buildable 22398 D4739: Return terrain reference from CWorld
- Diff 22325
- Buildable 22396 rP27857: [Gameplay] Adjustments to Hippocrates
- rP
- Buildable 22395 D4425: Use the threadpool for texture conversion
- Diff 22322
- Buildable 22394 D4739: Return terrain reference from CWorld
- Diff 22321
- Buildable 22393 D5124: [Gameplay] Nerf Chandragupta aura
- Diff 22320
- Buildable 22392 D5001: Put the CMapGeneratorWorker completely inside the task
- Diff 22318
- Buildable 22391 rP27856: Don't assign to need_update
- rP
- Diff 22316
- Buildable 22389 D5130: Move the game loading out of the SavegameLoader
- Diff 22315
- Buildable 22388 D5125: [Gameplay] Celtic woman
- Diff 22314
- Buildable 22387 D5139: [Map] Extend Flood
- Diff 22313
- Diff 22312
- Buildable 22385 D5114: [Gameplay] Add Onager for romans
- Diff 22311
- Diff 22310
- Buildable 22383 D5136: [Gameplay] bring back champion cavalry to temples and reduce cost of colonization tech.
- Diff 22309
- Buildable 22382 D5120: [Gameplay] Stone tower brit bonus civ
- Diff 22307
- Buildable 22381 D5138: [Gameplay] Adjustments to Hippocrates
- Diff 22306
- Buildable 22379 D5136: [Gameplay] bring back champion cavalry to temples and reduce cost of colonization tech.
- Diff 22304
- Diff 22303
- Buildable 22376 rP27851: [Gameplay] Turn off elephant friendly fire
- rP
- Buildable 22373 rP27848: [Gameplay] Reduce loom cost
- rP
- Diff 22297
- Buildable 22370 D5117: [Gameplay] Slighly reduce cost of Carth apartment and allow house upgrade to apartment
- Diff 22295
- Buildable 22369 D5131: [Gameplay][Balance] Reduce bolt and cata prepare time to help with responsiveness/feel
- Diff 22294
- Buildable 22368 D5117: [Gameplay] Slighly reduce cost of Carth apartment and allow house upgrade to apartment
- Diff 22293
- Diff 22292
- rP
- Buildable 22365 D5114: [Gameplay] Add Onager for romans
- Diff 22290
- Buildable 22364 D5136: [Gameplay] bring back champion cavalry to temples and reduce cost of colonization tech.
- Diff 22289
- Buildable 22363 D5125: [Gameplay] Celtic woman
- Diff 22288
- Buildable 22362 D5134: [Gameplay] Give the name of the civilization for the generic name of the relic
- Diff 22287
- Diff 22286
- Buildable 22360 D5118: [Gameplay] Reduce loom cost.
- Diff 22285
- Buildable 22359 D5135: [WIP] Adds VK_EXT_memory_budget to Vulkan backend
- Diff 22284
- Buildable 22358 D5135: [WIP] Adds VK_EXT_memory_budget to Vulkan backend
- Diff 22283
- Buildable 22357 D5135: [WIP] Adds VK_EXT_memory_budget to Vulkan backend
- Diff 22282
- Buildable 22356 D5130: Move the game loading out of the SavegameLoader
- Diff 22280
- Buildable 22355 Diff 22281
- Buildable 22354 Diff 22279
- Buildable 22353 Diff 22278
- Buildable 22352 D5134: [Gameplay] Give the name of the civilization for the generic name of the relic
- Diff 22277
- Buildable 22351 D5130: Move the game loading out of the SavegameLoader
- Diff 22276
- Diff 22275
- Buildable 22349 D5120: [Gameplay] Stone tower brit bonus civ
- Diff 22274
- Buildable 22348 D5134: [Gameplay] Give the name of the civilization for the generic name of the relic
- Diff 22271
- Diff 22270
- Diff 22269
- Buildable 22345 D5131: [Gameplay][Balance] Reduce bolt and cata prepare time to help with responsiveness/feel
- Diff 22268
- Buildable 22344 D5125: [Gameplay] Celtic woman
- Diff 22267
- Buildable 22343 D5125: [Gameplay] Celtic woman
- Diff 22266
- Buildable 22342 D5125: [Gameplay] Celtic woman
- Diff 22265
- Diff 22264
- Buildable 22340 D5120: [Gameplay] Stone tower brit bonus civ
- Diff 22263
- Buildable 22339 D5130: Move the game loading out of the SavegameLoader
- Diff 22262
- Buildable 22338 D5001: Put the CMapGeneratorWorker completely inside the task
- Diff 22261
- Diff 22260
- Buildable 22336 D5128: Refactors models and materials #2
- Diff 22259
- Buildable 22334 rP27839: Adds printing error names to Vulkan backend.
- rP
- Buildable 22333 D5126: standardize game option names, minor changes
- Diff 22256
- Buildable 22332 D5127: Fix riscv64 build with GCC 13
- Diff 22255
- Buildable 22331 D5001: Put the CMapGeneratorWorker completely inside the task
- Diff 22253
- Buildable 22330 D5001: Put the CMapGeneratorWorker completely inside the task
- Diff 22252
- Buildable 22329 D5126: standardize game option names, minor changes
- Diff 22251
- Buildable 22328 D5114: [Gameplay] Add Onager for romans
- Diff 22250
- Buildable 22327 D4425: Use the threadpool for texture conversion
- Diff 22249
- Buildable 22326 D5114: [Gameplay] Add Onager for romans
- Diff 22247
- Diff 22246
- Buildable 22324 D5117: [Gameplay] Slighly reduce cost of Carth apartment and allow house upgrade to apartment
- Diff 22245
- Buildable 22323 D5117: [Gameplay] Slighly reduce cost of Carth apartment and allow house upgrade to apartment
- Diff 22244
- Buildable 22322 D5114: [Gameplay] Add Onager for romans
- Diff 22242
- Diff 22241
- Diff 22240
- Buildable 22319 rP27836: [Gameplay] Druids Aura, "Deas Celtica"
- rP
- Buildable 22318 rP27835: Refactor Capturable Farmstead feature/templates
- rP
- Buildable 22316 D5108: Refactors models and materials #1
- Diff 22236
- rP
- Buildable 22314 D5125: [Gameplay] Celtic woman
- Diff 22234
- Buildable 22313 D4770: Multiplayer saved games
- Diff 22233
- Buildable 22312 D5118: [Gameplay] Reduce loom cost.
- Diff 22232
- Buildable 22311 D4770: Multiplayer saved games
- Diff 22231
- Buildable 22310 D5114: [Gameplay] Add Onager for romans
- Diff 22228
- Diff 22227
- Buildable 22308 D5124: [Gameplay] Nerf Chandragupta aura
- Diff 22226
- Buildable 22307 D5117: [Gameplay] Slighly reduce cost of Carth apartment and allow house upgrade to apartment
- Diff 22225
- Diff 22224
- Buildable 22305 D4584: [WIP] - Technologies to templates.
- Diff 22223
- Buildable 22304 D4972: Fix race condition on defeat.
- Diff 22222
- Buildable 22303 rP27832: Add some chat messages to PetraAI.
- rP
Wildfire Games · Phabricator