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Harbormaster All Buildables
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- Buildable 7670 rP22319: Adds Camera test for frustum.
- rP
- Buildable 7669 D1883: Use arrow functions in ai filters
- Diff 8207
- Diff 8206
- Buildable 7666 D1934: Further cleanup for MikkTspace.
- Diff 8203
- Buildable 7664 rP22317: New Texture: Macedonian Units
- rP
- Buildable 7662 Diff 8200
- Buildable 7661 D1934: Further cleanup for MikkTspace.
- Diff 8199
- Buildable 7660 D1934: Further cleanup for MikkTspace.
- Diff 8197
- Buildable 7659 rP22316: Cleanup MikktspaceWrapper.
- rP
- Buildable 7658 D1781: Fix lobby chat performance issue.
- Diff 8195
- Buildable 7657 rP22315: New horse and cattle fauna template corrections
- rP
- Diff 8193
- Buildable 7655 D1782: Allow to apply techs to bonuses
- Diff 8192
- Buildable 7654 D1782: Allow to apply techs to bonuses
- Diff 8191
- Buildable 7653 D1932: Update to premake Alpha 14
- Diff 8189
- Buildable 7652 D1915: pthread -> std::thread (1/?) - Clean up ThreadUtil
- Diff 8188
- Buildable 7650 D1925: High-DPI screen support
- Diff 8186
- Buildable 7649 Diff 8185
- Buildable 7644 rP22311: Small commands.js cleanup
- rP
- rP
- Buildable 7642 D1931: Refactor HWDetect and rendering options setup
- Diff 8178
- Buildable 7641 D1930: Change "SYSTEM" config namespace priority
- Diff 8177
- Buildable 7640 D1926: Introduce some sort of prop LOD
- Diff 8176
- Buildable 7639 D1929: Clean up renderer options
- Diff 8175
- Buildable 7637 D1928: Refactors Developer Overlay
- Diff 8174
- Buildable 7636 D1928: Refactors Developer Overlay
- Diff 8173
- Buildable 7635 D1927: Adds Camera test for correct frustum
- Diff 8172
- Buildable 7634 D1926: Introduce some sort of prop LOD
- Diff 8171
- Buildable 7632 D1925: High-DPI screen support
- Diff 8169
- Buildable 7631 rP22306: Unify stables names.
- rP
- Buildable 7630 D1838: Add proximity attack component.
- Diff 8168
- Buildable 7629 D1924: pthread -> std::thread (final) - Remove headers
- Diff 8167
- Diff 8166
- Diff 8165
- Diff 8164
- Diff 8163
- Buildable 7624 Diff 8162
- Diff 8161
- Diff 8159
- Buildable 7620 rP22305: Remove 'Async' from short/long path requests names
- rP
- Buildable 7618 Diff 8156
- Buildable 7617 D1835: Hierarchical Pathfinder - Add Global Regions / Optimise MakeGoalReachable (D53 outtake)
- Diff 8155
- Buildable 7616 D1854: Remove 'Async' from short/long path requests names
- Diff 8154
- Buildable 7614 D1252: Allow entities to be affected by Status Effects
- Diff 8152
- Buildable 7613 Diff 8151
- Buildable 7612 rP22303: Update precompiled headers to improve build times.
- rP
- Diff 8149
- Buildable 7610 D14: Thread the pathfinder computations
- Diff 8148
- Diff 8147
- Buildable 7608 D1854: Remove 'Async' from short/long path requests names
- Diff 8146
- Buildable 7607 D1333: Precompiled update
- Diff 8145
- Buildable 7606 D1905: Vision Blocking by Terrain while exploring
- Diff 8144
- Diff 8143
- Diff 8142
- Buildable 7603 D270: Allow Modifiers to affect tokens.
- Diff 8141
- Diff 8140
- Buildable 7601 D1333: Precompiled update
- Diff 8139
- Diff 8138
- Buildable 7599 D1721: Wind speed computation speed-up
- Diff 8137
- Buildable 7597 D1333: Precompiled update
- Diff 8135
- Diff 8134
- Diff 8133
- Buildable 7594 D1915: pthread -> std::thread (1/?) - Clean up ThreadUtil
- Diff 8132
- Buildable 7593 rP22301: JPS - make the JPC cache usable again (rP22225 fix)
- rP
- Buildable 7591 D1736: Early-exit when destroying invalid entities (INVALID_ENTITY, already destroyed…)
- Diff 8129
- Buildable 7590 D1875: JPS - make the JPC cache usable again (rP22225 fix)
- Diff 8128
- Buildable 7589 D1736: Early-exit when destroying invalid entities (INVALID_ENTITY, already destroyed…)
- Diff 8127
- Buildable 7588 D1504: Small commands.js cleanup
- Diff 8126
- Buildable 7587 D1736: Early-exit when destroying invalid entities (INVALID_ENTITY, already destroyed…)
- Diff 8125
- Buildable 7586 D1897: UnitMotion - Split Move() into several functions
- Diff 8124
- Buildable 7585 D1893: Drop an indentation level in UnitMotion
- Diff 8123
- Buildable 7584 D1887: Unit Motion - wrap target state into a struct
- Diff 8122
- Buildable 7581 rP22299: ShouldConsiderOurselvesAtDestination renamed to…
- rP
- Buildable 7579 D1875: JPS - make the JPC cache usable again (rP22225 fix)
- Diff 8117
- Diff 8115
- Diff 8114
- Buildable 7575 rP22296: Add unit motion integration test map
- rP
- Buildable 7573 D1892: Add unit motion integration test map
- Diff 8111
- Buildable 7572 D1828: Health.js cleanup: add tests, add an "IsInjured" function, use GetHitpoints everywhere
- Diff 8110
Wildfire Games · Phabricator