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Harbormaster All Buildables
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- Buildable 9426 D1960: Move the controllability of an entity to cmpIdentity.
- Diff 9816
- Diff 9815
- Diff 9814
- Buildable 9423 D2299: Fix test.exe build failing with --jenkins-tests flag
- Diff 9813
- Diff 9808
- Buildable 9413 D2297: Report and tolerate errors when parsing strings as values for settings that don't exist
- Diff 9806
- Buildable 9412 D2175: Select formations as a whole by default.
- Diff 9805
- Buildable 9411 D2229: Elaborate Armour.
- Diff 9804
- Diff 9803
- Buildable 9408 D2281: Status Effects v2 - More cleanup, allow modifiers.
- Diff 9801
- Diff 9800
- Diff 9799
- Diff 9798
- Buildable 9404 D2151: Use "setStringTags"-function more often.
- Diff 9797
- Buildable 9403 D2281: Status Effects v2 - More cleanup, allow modifiers.
- Diff 9796
- Buildable 9402 D2281: Status Effects v2 - More cleanup, allow modifiers.
- Diff 9795
- Buildable 9401 D2000: aura style corrections
- Diff 9794
- Buildable 9400 D14: Thread the pathfinder computations
- Diff 9793
- Buildable 9399 D2295: Improve js glue code in D1839/rP22909 (hotkey state fix) and deal with rebase issues.
- Diff 9792
- Diff 9791
- Buildable 9397 rP22909: Fix hotkey events synching with hotkey state.
- rP
- Diff 9788
- Buildable 9394 rP22907: -ise → -ize
- rP
- Buildable 9393 rP22906: standardize gather technology tooltips
- rP
- Buildable 9392 rP22905: standardized hero aura descriptions
- rP
- Buildable 9391 rP22904: manual/intro.txt corrections
- rP
- Diff 9783
- Buildable 9389 D1946: Windows Differential testing
- Diff 9782
- Buildable 9388 D2281: Status Effects v2 - More cleanup, allow modifiers.
- Diff 9781
- Buildable 9387 D1839: Fix hotkey event sync with hotkey state.
- Diff 9780
- Buildable 9386 D1839: Fix hotkey event sync with hotkey state.
- Diff 9779
- Buildable 9385 D1988: Workaround differences between libc and libstd string stream parsing of float/doubles
- Diff 9778
- Buildable 9383 D14: Thread the pathfinder computations
- Diff 9776
- Buildable 9381 D2151: Use "setStringTags"-function more often.
- Diff 9774
- Diff 9770
- Buildable 9376 D14: Thread the pathfinder computations
- Diff 9769
- Buildable 9375 D1676: Embed zpl-c's version of enet library
- Diff 9768
- Buildable 9374 D284: lobby: Display observer count in gameslist
- Diff 9767
- Buildable 9373 D2279: Fix most ESLint warnings in /simulation/components/
- Diff 9766
- Buildable 9372 D2292: Remove GUI object property values redundant with the default, and duplicate default style
- Diff 9765
- Buildable 9371 Diff 9764
- Buildable 9370 D2291: Fix glooxwrapper Message::when() leak in rP16507
- Diff 9763
- Buildable 9369 D2290: Unify load game and savegame screen
- Diff 9762
- rP
- Buildable 9367 D2289: Allow JS pages to find out if the game is running
- Diff 9760
- Buildable 9366 D1667: Lobby ScriptConversion to remove stanza property name hardcoding and duplication
- Diff 9759
- Diff 9758
- Buildable 9364 D14: Thread the pathfinder computations
- Diff 9757
- Buildable 9363 D14: Thread the pathfinder computations
- Diff 9756
- Diff 9755
- Diff 9754
- Diff 9753
- Buildable 9359 D2281: Status Effects v2 - More cleanup, allow modifiers.
- Diff 9752
- Buildable 9358 D2281: Status Effects v2 - More cleanup, allow modifiers.
- Diff 9751
- Buildable 9357 D2279: Fix most ESLint warnings in /simulation/components/
- Diff 9750
- Buildable 9356 D2279: Fix most ESLint warnings in /simulation/components/
- Diff 9749
- Buildable 9355 Diff 9748
- Buildable 9354 D2005: Standardize "Territory Influence" in tooltips
- Diff 9747
- Buildable 9353 D2199: Add RL interface for Reinforcement Learning
- Diff 9746
- Buildable 9352 Diff 9745
- Buildable 9351 D2151: Use "setStringTags"-function more often.
- Diff 9744
- Buildable 9350 Diff 9743
- Diff 9741
- Buildable 9347 D2287: Support glooxwrapper::MUCRoom for muc events
- Diff 9740
- Buildable 9346 D2287: Support glooxwrapper::MUCRoom for muc events
- Diff 9739
- Buildable 9345 D2287: Support glooxwrapper::MUCRoom for muc events
- Diff 9738
- Diff 9737
- Diff 9736
- Buildable 9342 D1960: Move the controllability of an entity to cmpIdentity.
- Diff 9735
- Buildable 9341 D1960: Move the controllability of an entity to cmpIdentity.
- Diff 9734
- Buildable 9340 D1667: Lobby ScriptConversion to remove stanza property name hardcoding and duplication
- Diff 9733
- Buildable 9338 D2128: Use CreateObject in EngineScriptConversions
- Diff 9731
- Buildable 9337 D284: lobby: Display observer count in gameslist
- Diff 9730
- Buildable 9336 D284: lobby: Display observer count in gameslist
- Diff 9729
- Buildable 9335 D2128: Use CreateObject in EngineScriptConversions
- Diff 9728
- Diff 9725
- Buildable 9330 D2271: Fix lobby utf8 conversion following rP22856 / D2264
- Diff 9723
- Diff 9722
- Buildable 9328 D1618: Improve performance of GetEntityState by caching ApplyValueModificationsToEntity.
- Diff 9721
- Buildable 9327 Diff 9720
Wildfire Games · Phabricator