Add explicit castshadow flag to all actors, since the engine currently enables it implicitly anyway
Description
Description
Changes (267)
rP11497 ps/trunk/binaries/data/mods/public/art/actors/props/special/eyecandy/blocks_granite_pile_a.xmlLoading... ps/trunk/binaries/data/mods/public/art/actors/props/special/eyecandy/blocks_granite_pile_b.xmlLoading... ps/trunk/binaries/data/mods/public/art/actors/props/special/eyecandy/blocks_limestone_pile_a.xmlLoading... ps/trunk/binaries/data/mods/public/art/actors/props/special/eyecandy/blocks_limestone_pile_b.xmlLoading... ps/trunk/binaries/data/mods/public/art/actors/props/special/eyecandy/blocks_sandstone_pile_a.xmlLoading... ps/trunk/binaries/data/mods/public/art/actors/props/special/eyecandy/blocks_sandstone_pile_b.xmlLoading... ps/trunk/binaries/data/mods/public/art/actors/props/special/eyecandy/road_temperate_corner.xmlLoading... ps/trunk/binaries/data/mods/public/art/actors/props/special/eyecandy/road_temperate_curve_small.xmlLoading... ps/trunk/binaries/data/mods/public/art/actors/props/special/eyecandy/road_temperate_end.xmlLoading... ps/trunk/binaries/data/mods/public/art/actors/props/special/eyecandy/road_temperate_intersect_T.xmlLoading... ps/trunk/binaries/data/mods/public/art/actors/props/special/eyecandy/road_temperate_intersect_x.xmlLoading... ps/trunk/binaries/data/mods/public/art/actors/props/special/eyecandy/road_temperate_long.xmlLoading... ps/trunk/binaries/data/mods/public/art/actors/props/special/eyecandy/road_temperate_short.xmlLoading... ps/trunk/binaries/data/mods/public/art/actors/props/structures/carthaginians/government_centre_1.xmlLoading... ps/trunk/binaries/data/mods/public/art/actors/props/structures/carthaginians/temple_big.xmlLoading... ps/trunk/binaries/data/mods/public/art/actors/props/structures/carthaginians/tophet_palms.xmlLoading... ps/trunk/binaries/data/mods/public/art/actors/props/structures/decals/gravel_savanna_3v3.xmlLoading... ps/trunk/binaries/data/mods/public/art/actors/props/structures/hellenes/special_theatre.xmlLoading... ps/trunk/binaries/data/mods/public/art/actors/props/structures/romans/trireme_banner_trans.xmlLoading... ps/trunk/binaries/data/mods/public/art/actors/props/units/shields/kart_csw_round_b_back.xmlLoading... ps/trunk/binaries/data/mods/public/art/actors/props/units/shields/mace_round_hypaspist.xmlLoading... Wildfire Games · Phabricator |