Description
Description
Details
Details
- Committed
michael Apr 16 2012, 2:17 AM - Parents
- rP11523: Calculate new random variations where necessary upon graphics object reloads.
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- Unknown
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Changes (39)
rP11524 ps/trunk/binaries/data/mods/public/art/actors/props/units/heads/hele_helmet_sacredband.xmlLoading... ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_civic_civil_centre.xmlLoading... ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_civic_house.xmlLoading... ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_civic_temple.xmlLoading... ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defense_defense_tower.xmlLoading... ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defense_outpost.xmlLoading... ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defense_wall.xmlLoading... ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defense_wall_gate.xmlLoading... ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_defense_wall_tower.xmlLoading... ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_economic_farmstead.xmlLoading... ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_economic_market.xmlLoading... ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_economic_mill.xmlLoading... ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_barracks.xmlLoading... ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_dock.xmlLoading... ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_embassy.xmlLoading... ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_military_fortress.xmlLoading... ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_resource_corral.xmlLoading... ps/trunk/binaries/data/mods/public/simulation/templates/template_structure_resource_field.xmlLoading... ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_cavalry_melee_spearman.xmlLoading... ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_cavalry_melee_swordsman.xmlLoading... ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_cavalry_ranged_archer.xmlLoading... ps/trunk/binaries/data/mods/public/simulation/templates/template_unit_cavalry_ranged_javelinist.xmlLoading... ps/trunk/binaries/data/mods/public/simulation/templates/units/cart_cavalry_swordsman_2_b.xmlLoading... ps/trunk/binaries/data/mods/public/simulation/templates/units/cart_cavalry_swordsman_b.xmlLoading... ps/trunk/binaries/data/mods/public/simulation/templates/units/cart_infantry_javelinist_b.xmlLoading... ps/trunk/binaries/data/mods/public/simulation/templates/units/cart_infantry_swordsman_2_b.xmlLoading... ps/trunk/binaries/data/mods/public/simulation/templates/units/cart_infantry_swordsman_b.xmlLoading... ps/trunk/binaries/data/mods/public/simulation/templates/units/celt_champion_cavalry_gaul.xmlLoading... ps/trunk/binaries/data/mods/public/simulation/templates/units/celt_champion_infantry_brit.xmlLoading... ps/trunk/binaries/data/mods/public/simulation/templates/units/celt_champion_infantry_gaul.xmlLoading... ps/trunk/binaries/data/mods/public/simulation/templates/units/hele_infantry_javelinist_b.xmlLoading... Wildfire Games · Phabricator |