Archery_tadition it's never used, basically for two reasons:
- Penalty is greater than the gains;
- Tooltipe are bad (does not specify the gain of accuracy);
Proposal:
- Remove penalty of -20% health (archers are already "weak" and have low health, if you remove 20% they are really very weak);
- Increase training time from 20% to 25%;
- Remove food cost and increase wood/metal cost (it seems fairer);
- Correct tooltip.