Archery_tadition it's never used, basically for two reasons:
- Penalty is greater than the gains;
- Tooltipe are bad (does not specify the gain of accuracy);
Proposal:
- Remove penalty of -20% health (archers are already "weak" and have low health, if you remove 20% they are really very weak);
- Remove food cost and increase metal cost;
- Change spread from -20% to -10%;
- Change training time from +20% to +10%;
- Correct tooltip.
Initial patch by @borg-, updated by @Nescio.