1. Open atlas, create an extinct volcano map, save it as a scenario map.Apply this faulty patch
2. Change `waterRiseStartTime` to `[0, 0]` in `extinct_volcano_triggers.js````
3. Start this scenario to produce a replay (only a second needed)Index: source/simulation2/components/CCmpWaterManager.cpp
===================================================================
--- source/simulation2/components/CCmpWaterManager.cpp (revision 19773)
+++ source/simulation2/components/CCmpWaterManager.cpp (working copy)
@@ -66,7 +66,9 @@
{
Init(paramNode);
- deserialize.NumberFixed_Unbounded("height", m_WaterHeight);
+ entity_pos_t waterHeight;
+ deserialize.NumberFixed_Unbounded("height", waterHeight);
+ SetWaterLevel(waterHeight);
}
virtual void HandleMessage(const CMessage& msg, bool UNUSED(global))
```
2. Open atlas, create an extinct volcano map, save it as a scenario map.
3. Change `waterRiseStartTime` to `[0, 0]` in `extinct_volcano_triggers.js`
4. Start this scenario to produce a replay (only a second needed)
5. `pyrogenesis -rejointest=2 -mod=public -replay="..."`