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nwtour
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User Since
Jan 5 2018, 5:45 AM (331 w, 1 d)

Recent Activity

Jan 10 2023

nwtour awarded D4876: Adds Vulkan backend a Like token.
Jan 10 2023, 1:09 PM

Oct 16 2022

nwtour added a comment to D4804: Fix invisible text in Atlas with dark theme.
In D4804#204522, @Stan wrote:

Maybe it prevents the background from being the same color as the rest aka gray?

Oct 16 2022, 5:44 PM
nwtour added a comment to D4804: Fix invisible text in Atlas with dark theme.

Code introduced in patch https://github.com/0ad/0ad/commit/f63b762cf19a7613027f8cab8dca8b1f860217d0

Oct 16 2022, 5:26 PM
nwtour requested review of D4804: Fix invisible text in Atlas with dark theme.
Oct 16 2022, 5:14 PM

May 31 2022

nwtour awarded rP26913: Fix maps with conquest CC victory conditions. a Like token.
May 31 2022, 4:27 PM

May 10 2022

nwtour removed 1 auditor(s) for rP26868: [Windows] Automated build.: Unknown Object (User).
May 10 2022, 9:00 AM
nwtour accepted rP26868: [Windows] Automated build..
May 10 2022, 8:59 AM

Mar 26 2022

nwtour added a comment to D4570: Use return values instead of out-parameters in source/graphics/Camera.cpp.
Mar 26 2022, 12:54 PM

Feb 21 2022

nwtour added a comment to D4498: Let StartingCamera react upon change in number of players.
In D4498#192151, @Stan wrote:
Feb 21 2022, 2:02 AM
nwtour added a comment to rP26393: Remove useless persistMatchSettings and handle some which weren't handled.

Probably part of this patch: #6435

Feb 21 2022, 1:39 AM

Feb 13 2022

nwtour added a comment to D3959: Translate mod descriptions.
In D3959#191620, @Stan wrote:
Feb 13 2022, 3:40 PM
nwtour added a comment to D3959: Translate mod descriptions.
In D3959#191619, @bb wrote:

(sure, but not what I meant). With "the list" I meant to refer to the list of json's of all the mods. Those we have to get from mod.io or so.

Feb 13 2022, 3:31 PM
nwtour added inline comments to D4488: Moves texture management to CDeviceCommandContext, adds quality options.
Feb 13 2022, 1:01 AM
nwtour added a comment to D4488: Moves texture management to CDeviceCommandContext, adds quality options.

Should be fixed in the last update.

Feb 13 2022, 12:43 AM
nwtour added a comment to D3959: Translate mod descriptions.
In D3959#191589, @bb wrote:

This would mean that we start providing translations for mods. Putting more stress on our translators.

Feb 13 2022, 12:34 AM

Feb 12 2022

nwtour added a comment to D4488: Moves texture management to CDeviceCommandContext, adds quality options.

The game and the atlas launch successfully. Messages appear in the console:

Feb 12 2022, 8:49 PM

Feb 5 2022

nwtour awarded rP26301: Fix test_GuiInterface after rP26300 a Like token.
Feb 5 2022, 1:49 PM

Feb 4 2022

nwtour added a comment to D4475: Moves framebuffer management to CDeviceCommandContext.

Could you try the last version?

Feb 4 2022, 10:35 PM
nwtour added a comment to D4475: Moves framebuffer management to CDeviceCommandContext.
GAME STARTED, ALL INIT COMPLETE
Feb 4 2022, 8:46 PM
nwtour added a comment to rP26290: Disables depth test for minimap effect after rP26286. Fixes #6426.

I confirm.
Constant flashing glitches on unit textures (about once per second)
GL ARB renderer

Feb 4 2022, 6:52 PM

Jan 13 2022

nwtour added a comment to D4428: SM91 upgrade.

Linux x32/Clang 11
build, start game, save-load, atlas, js-console: all successfull, found no errors

Jan 13 2022, 9:48 PM

Jan 11 2022

nwtour added a comment to D4428: SM91 upgrade.

Did you manage to fix that error? I didn't run into it.
The others I'm aware of, need to fix em.

Jan 11 2022, 3:32 PM
nwtour added a comment to D4340: Display rank action in tooltip.

@Silier Moved the mechanism for determining the name of the rank technology down two levels - to make it easier to replace the technology identification system in the future (if required)

Jan 11 2022, 11:20 AM
nwtour updated the diff for D4340: Display rank action in tooltip.

added rankTechName() method in Identity.js (Encapsulating the technology name mechanism)

Jan 11 2022, 11:16 AM
nwtour added a comment to D4340: Display rank action in tooltip.

If technology file does not follow the naming, this will not work.
It would be better if it could be avoided.

Jan 11 2022, 3:40 AM

Jan 10 2022

nwtour added a comment to D4428: SM91 upgrade.

Did you manage to fix that error? I didn't run into it.
The others I'm aware of, need to fix em.

Jan 10 2022, 4:08 PM
nwtour added a comment to D4428: SM91 upgrade.

I have not build this version out of the box (linux/clang-11)

In file included from /home/nwtour/ff/0ad/libraries/source/spidermonkey/mozjs-91.5.0/modules/fdlibm/src/e_acos.cpp:44:
/home/nwtour/ff/0ad/libraries/source/spidermonkey/mozjs-91.5.0/modules/fdlibm/src/math_private.h:34:21: error: typedef redefinition with different types ('__double_t' (aka 'double') vs 'long double')
typedef __double_t  double_t;
                    ^
/usr/include/math.h:156:21: note: previous definition is here
typedef long double double_t;
                    ^
1 error generated.
ERROR: SpiderMonkey build failed
Jan 10 2022, 2:42 PM

Jan 9 2022

nwtour updated subscribers of D4338: Fix passibilty overlay in atlas.

@wraitii Please look, this change correct?

Jan 9 2022, 11:19 PM
nwtour added a comment to D4423: A try to replace glDrawRangeElements by glDrawElements.

In Mesa/Linux uses glDrawRangeElements() when called glDrawElements().
So in principle there should be no performance changes

Jan 9 2022, 8:01 AM

Jan 8 2022

nwtour added a comment to D4423: A try to replace glDrawRangeElements by glDrawElements.

smoke test passed in game and atlas. no critical change in performance was noticed (for me)

Jan 8 2022, 7:05 PM

Jan 7 2022

nwtour added a comment to D4413: Fix crash on big mods in x32 systems.

Yes, I forgot to mention - this is non-Windows build code-block

Jan 7 2022, 9:44 AM
nwtour added a comment to D4413: Fix crash on big mods in x32 systems.

+ forum thread https://wildfiregames.com/forum/topic/37230-file_systemcpp122-function-call-failed-return-value-was-1

Jan 7 2022, 1:40 AM

Jan 6 2022

nwtour accepted rP26170: Performs texture uploads via DeviceCommandContext interface..

work

Jan 6 2022, 4:28 PM
nwtour raised a concern with rP26170: Performs texture uploads via DeviceCommandContext interface..

Look like part of this change:
Developer panel -> Click on "Hier pathfinding". Crash : "dataSize == width * height * bpp"

Jan 6 2022, 1:07 PM
nwtour accepted rP26143: Removes binding native GLuint textures from public ShaderProgram API..

work

Jan 6 2022, 12:37 PM
nwtour added a comment to D4416: Use core GL functions for GLSL.
In D4416#188504, @Stan wrote:

@nwtour can you test this?

Jan 6 2022, 6:11 AM
nwtour raised a concern with rP26143: Removes binding native GLuint textures from public ShaderProgram API..

Look like part of this changes:
Open Developer panel in-game, click "Shadow frustrum" (build with make config=release)

Jan 6 2022, 6:07 AM

Jan 4 2022

nwtour added a comment to D4413: Fix crash on big mods in x32 systems.

It seems dangerous since we use types like size_t.

Jan 4 2022, 2:45 PM
nwtour requested review of D4413: Fix crash on big mods in x32 systems.
Jan 4 2022, 1:39 PM

Jan 3 2022

nwtour abandoned D3710: Fix compilation in Clang/Linux (undefined reference to atomic).

After upgrading the system to
clang11.0 + boost-lockfree-devel-1.76 + libatomic1-10.3.1
error is not reproducible
workround is not required (for me)

Jan 3 2022, 3:41 PM

Dec 31 2021

nwtour awarded D4405: Speedup Atlas terrain painting tab loading a Like token.
Dec 31 2021, 6:11 AM

Dec 30 2021

nwtour added a comment to D3475: General improvements to 0ad.desktop.
In D3475#188182, @Stan wrote:

My main concern was the GPU thing, but

Dec 30 2021, 3:02 PM
nwtour updated the diff for D3475: General improvements to 0ad.desktop.

Keep keywords except: Realtime -> Real-Time, Mauryans -> Mauryas

Dec 30 2021, 2:38 PM
nwtour commandeered D3475: General improvements to 0ad.desktop.
Dec 30 2021, 2:32 PM
nwtour added a comment to D3475: General improvements to 0ad.desktop.
In D3475#188175, @Stan wrote:

@nwtour: feel like commandeering this?

Dec 30 2021, 1:16 PM
nwtour added a comment to D3475: General improvements to 0ad.desktop.

How it works
For this to work in the gnome3 (KDE did not study) - you must install a separate package https://packages.ubuntu.com/bionic/gnome/switcheroo-control

Dec 30 2021, 1:14 PM
nwtour added inline comments to D3475: General improvements to 0ad.desktop.
Dec 30 2021, 11:55 AM
nwtour updated the diff for D4410: Modify 0ad.desktop to accept a file as an argument.

list of files

Dec 30 2021, 9:13 AM
nwtour added a comment to D4410: Modify 0ad.desktop to accept a file as an argument.

Can pyrogenesis cope with a list of files?

Dec 30 2021, 8:57 AM
nwtour requested review of D4410: Modify 0ad.desktop to accept a file as an argument.
Dec 30 2021, 8:30 AM

Dec 29 2021

nwtour added inline comments to D4408: update-workspaces.sh fails to detect wx-config on arch-based distros.
Dec 29 2021, 9:43 PM

Dec 28 2021

nwtour awarded D4402: Remove Topology.cpp a Like token.
Dec 28 2021, 11:27 PM
nwtour updated the diff for D4400: Remove hardcoded shadows in Atlas UI.

"invert" -> "toggle"

Dec 28 2021, 2:13 PM
nwtour added a comment to D4400: Remove hardcoded shadows in Atlas UI.

It may be the cause of deep freeze UI on low-spec PC

Any evidence?

Dec 28 2021, 1:58 PM
nwtour updated the diff for D4400: Remove hardcoded shadows in Atlas UI.

Setter -> Invertor
Fix button "Shadows"
Really remove hardcode from AtlasUI/ScenarioEditor/Sections/Object/Object.cpp
Fix lint "Innacuracy Year"

Dec 28 2021, 2:36 AM
nwtour planned changes to D4400: Remove hardcoded shadows in Atlas UI.
Dec 28 2021, 1:40 AM
nwtour added a comment to D4400: Remove hardcoded shadows in Atlas UI.
In D4400#187883, @Stan wrote:

Thanks for the patch! Question, does changing the option in the actor viewer enable the shadows permanently?

Dec 28 2021, 1:28 AM
nwtour requested review of D4400: Remove hardcoded shadows in Atlas UI.
Dec 28 2021, 12:49 AM

Dec 27 2021

nwtour added a comment to rP26117: Moves shadow map and terrain overlay to GL texture class continuing rP26107..

Fixed in rP26127.

Dec 27 2021, 11:19 PM
nwtour added a comment to rP26117: Moves shadow map and terrain overlay to GL texture class continuing rP26107..

Does it crash or not?

Dec 27 2021, 8:21 PM
nwtour accepted rP26117: Moves shadow map and terrain overlay to GL texture class continuing rP26107..
Dec 27 2021, 3:20 PM
nwtour raised a concern with rP26117: Moves shadow map and terrain overlay to GL texture class continuing rP26107..

Looks like Atlas stops considering rendering or shader settings
Minimal graphics settings, render "OpenGL ARB".

Dec 27 2021, 2:52 PM

Dec 26 2021

nwtour awarded D2623: [gui] increase label space in chat a Like token.
Dec 26 2021, 3:03 PM

Dec 25 2021

nwtour added a comment to D4362: Detailed description of showstatusbar hotkey.

If you want, there are more descriptions to be fixed. ;)

Dec 25 2021, 5:19 PM

Dec 24 2021

nwtour updated the diff for D4362: Detailed description of showstatusbar hotkey.

"health indicator" as "exempli gratia" of "status bars"

Dec 24 2021, 7:08 PM
nwtour accepted rP26000: Split tasks from ProductionQueue..
Dec 24 2021, 10:00 AM

Dec 22 2021

nwtour added a comment to rP26093: Use GLAD2 a multi-Language Vulkan/GL/GLES/EGL/GLX/WGL Loader-Generator..

FYI Mesa update from 20.3 to 21.0.3 solves the issue with glGetQueryivARB

Dec 22 2021, 9:23 PM
nwtour updated the diff for D4362: Detailed description of showstatusbar hotkey.

Change synonym of "status bars" : "health and capture points" -> "health bars". Freagarach request

Dec 22 2021, 6:23 PM
nwtour added a comment to rP26093: Use GLAD2 a multi-Language Vulkan/GL/GLES/EGL/GLX/WGL Loader-Generator..
In rP26093#54857, @Stan wrote:

Can you upload your hwdetect_userreporter.txt files? Check if they are different depending on the mesa and forcegl flags.. It seems to crash on GL_ARB_occlusion_query which means maybe your GPU is pretending to support something it does not.

Dec 22 2021, 6:03 PM
nwtour added inline comments to rP26093: Use GLAD2 a multi-Language Vulkan/GL/GLES/EGL/GLX/WGL Loader-Generator..
Dec 22 2021, 5:32 PM
nwtour added a comment to rP26093: Use GLAD2 a multi-Language Vulkan/GL/GLES/EGL/GLX/WGL Loader-Generator..

Also could you try same options with forceglversion = "false"?

Dec 22 2021, 4:46 PM
nwtour added a comment to rP26093: Use GLAD2 a multi-Language Vulkan/GL/GLES/EGL/GLX/WGL Loader-Generator..

And this crash was introduced in that commit?

Dec 22 2021, 3:49 PM
nwtour added a comment to rP26093: Use GLAD2 a multi-Language Vulkan/GL/GLES/EGL/GLX/WGL Loader-Generator..

You might want to use rendererbackend = "glarb", see default.cfg.

Dec 22 2021, 3:04 PM
nwtour added a comment to rP26093: Use GLAD2 a multi-Language Vulkan/GL/GLES/EGL/GLX/WGL Loader-Generator..

The preferGLSL option is outdated, now it's called rendererbackend.

Dec 22 2021, 2:44 PM
nwtour added a comment to rP26093: Use GLAD2 a multi-Language Vulkan/GL/GLES/EGL/GLX/WGL Loader-Generator..

Executes the code for glsl with the option disabled (this did not happen before the commit)

Dec 22 2021, 2:39 PM

Dec 21 2021

nwtour added inline comments to D4385: Multiplayer lobby ui enchancements .
Dec 21 2021, 10:25 PM
nwtour added a comment to D4386: Fix Researcher serialisation..

Fix serialisationtest.

Dec 21 2021, 8:43 PM
nwtour added a comment to D721: Cleanup of OpenGL loading (add extension loader library).
In D721#187187, @Stan wrote:

Only occurs if you had old files lying around, make sure to delete libraries/source/glad before patching. It happens quite a lot with the CI.

Dec 21 2021, 7:11 PM
nwtour added a comment to D721: Cleanup of OpenGL loading (add extension loader library).

@Stan Failed

Dec 21 2021, 6:22 PM
nwtour added a comment to D4386: Fix Researcher serialisation..
In D4386#187168, @Stan wrote:

@nwtour can you try the rejointest (in the developper panel) option (with no AIs)

Dec 21 2021, 5:13 PM
nwtour added a comment to D4386: Fix Researcher serialisation..
In D4386#187168, @Stan wrote:

@nwtour can you try the rejointest (in the developper panel) option (with no AIs)

Dec 21 2021, 4:03 PM
nwtour added a comment to D4386: Fix Researcher serialisation..

Applied the patch, started a new game, save -> load - errors did not appear

Dec 21 2021, 2:55 PM
nwtour added a comment to rP26087: https://code.wildfiregames.com/rP26086 fix.

I may be wrong, but look like missing changes of persians/infantry_archer_b.xml:

$ grep -RE 'scyth_tunic(_|_basic_)1_(\w)' binaries/data/mods/public/art/actors/* | awk '{print $1}' | uniq
binaries/data/mods/public/art/actors/units/athenians/infantry_archer_c.xml:
binaries/data/mods/public/art/actors/units/persians/infantry_archer_b.xml:
binaries/data/mods/public/art/actors/units/persians/cavalry_axeman_b_r.xml:
Dec 21 2021, 2:09 AM
nwtour raised a concern with rP26000: Split tasks from ProductionQueue..

by the name of the files the error of this commit
After loading from the save file:

Dec 21 2021, 1:23 AM

Dec 19 2021

nwtour added a comment to D4383: Macedonian catafalque fixes.

Not sure how to make a patch that includes deleting a file, or if it's even possible.

Dec 19 2021, 4:39 PM

Dec 18 2021

nwtour updated the diff for D4377: Fix incorrect usage of TranslatePlural.

Fix lint notice "Expected indentation of 4 tabs but found 5"

Dec 18 2021, 11:10 PM
nwtour updated the diff for D4377: Fix incorrect usage of TranslatePlural.

Removing the addition of a new translation line from selection_panels_helpers.js

Dec 18 2021, 8:00 PM
nwtour added a comment to D4377: Fix incorrect usage of TranslatePlural.

but for the sake of nice english string idc too much

Dec 18 2021, 5:27 PM

Dec 16 2021

nwtour abandoned D3657: Fixed round typo in selection_details.js.
Dec 16 2021, 9:34 PM
nwtour added a comment to D4362: Detailed description of showstatusbar hotkey.

It'll also show e.g. the packing and resource bars.

Dec 16 2021, 5:08 PM
nwtour updated the diff for D4377: Fix incorrect usage of TranslatePlural.

fix lint warnings

Dec 16 2021, 1:10 AM
nwtour updated the diff for D4377: Fix incorrect usage of TranslatePlural.

added ternary operator for all three forms :
1 = fixed "1" (beautiful string in english)
2 = singular form (for languages with singular != "1")
3 = plural form

Dec 16 2021, 12:53 AM

Dec 15 2021

nwtour updated the diff for D3959: Translate mod descriptions.

Removed block with translation of campaigns and dev panel

Dec 15 2021, 10:53 PM
nwtour added a comment to D3936: Human readable strings in colorizeHotkey/Hotkey picker.

Now the behavior of the game strongly depends on whether the hotkey is in default.cfg

Dec 15 2021, 10:30 PM
nwtour updated the diff for D4340: Display rank action in tooltip.

fix lint warnings

Dec 15 2021, 10:16 PM
nwtour updated the summary of D4377: Fix incorrect usage of TranslatePlural.
Dec 15 2021, 9:51 PM
nwtour requested review of D4377: Fix incorrect usage of TranslatePlural.
Dec 15 2021, 9:37 PM

Dec 13 2021

nwtour planned changes to D4373: Fix minimap mirroring.

Test - patch really incorrect. Apparently, it plan to turn minimap

Dec 13 2021, 2:31 PM
nwtour requested review of D4373: Fix minimap mirroring.
Dec 13 2021, 12:50 AM

Dec 12 2021

nwtour added a comment to D4372: Inherit comment of overwritten save.

Silier requested changes to this revision.
This comment was removed by Silier.
removed a reviewer: Silier.

Dec 12 2021, 2:56 PM