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Removes hard-coded clip planes from water shader
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Authored by vladislavbelov on Nov 25 2019, 9:15 PM.

Details

Reviewers
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Group Reviewers
Restricted Owners Package(Owns No Changed Paths)
Commits
rP23228: Removes hard-coded clip planes from water shader.
Summary

Subj.

Test Plan
  1. Apply the patch and compile the game
  2. Run the game and check that real water depth looks the same.

Diff Detail

Repository
rP 0 A.D. Public Repository
Lint
Automatic diff as part of commit; lint not applicable.
Unit
Automatic diff as part of commit; unit tests not applicable.

Event Timeline

vladislavbelov created this revision.Nov 25 2019, 9:15 PM

Successful build - Chance fights ever on the side of the prudent.

Link to build: https://jenkins.wildfiregames.com/job/vs2015-differential/650/display/redirect

Successful build - Chance fights ever on the side of the prudent.

Link to build: https://jenkins.wildfiregames.com/job/docker-differential/1166/display/redirect

This revision was not accepted when it landed; it landed in state Needs Review.Dec 10 2019, 10:40 PM
This revision was automatically updated to reflect the committed changes.