The patch allows to add support of sets of different shader stages: compute, vertex only, vertex + fragment, etc.
Details
Details
- Reviewers
- None
- Group Reviewers
Restricted Owners Package (Owns No Changed Paths) - Commits
- rP27761: Makes GL ShaderProgram stage independent.
- Apply the patch and compile the game
- Run the game with OpenGL backend and debug messages enabled
Diff Detail
Diff Detail
- Repository
- rP 0 A.D. Public Repository
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Unit Tests Skipped - Build Status
Buildable 22103 Build 53957: Vulcan Build Build 53956: Vulcan Build (macOS) Build 53955: Vulcan Build (Windows)