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Corral cleanup
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Authored by temple on Jul 9 2017, 2:52 AM.

Details

Summary

I matched obstructions to the edges of the buildings and made footprints +2m from that.
There's more 3x3 corrals than 2x4, so I changed the default to be square.
Removed the footprint height since I believe it's obsolete.

Test Plan

Check that all the footprints, obstructions, foundations, and rubble look okay. (Note that there is no 2x4 rubble, so 2x4 foundations use 3x3 rubble for now.)
You can use the demo map from D710 to help test. Add the line

	if (template.indexOf("_corral") == -1)
		continue;

Diff Detail

Repository
rP 0 A.D. Public Repository
Lint
Automatic diff as part of commit; lint not applicable.
Unit
Automatic diff as part of commit; unit tests not applicable.

Event Timeline

temple created this revision.Jul 9 2017, 2:52 AM
bb added a subscriber: bb.Sep 7 2017, 3:08 PM

I guess needs a rebase-> test-> commit sequence :P

elexis added a subscriber: elexis.Sep 7 2017, 3:11 PM

if (template.indexOf("_corral") == -1)

JS has startsWith and endsWith

temple updated this revision to Diff 3677.Sep 16 2017, 1:44 AM

Changed a few.

temple updated this revision to Diff 3678.Sep 16 2017, 1:49 AM
temple updated this revision to Diff 3726.Sep 19 2017, 5:02 PM

Added largest footprint sizes to skirmish structures.

bb accepted this revision.Sep 22 2017, 6:43 PM

tested in atlas, skirm thing ok

This revision is now accepted and ready to land.Sep 22 2017, 6:43 PM
This revision was automatically updated to reflect the committed changes.