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template_unit_champion.xml
Context not available. | |||||
</Texture> | </Texture> | ||||
</Overlay> | </Overlay> | ||||
</Selectable> | </Selectable> | ||||
<Loot> | |||||
<xp>150</xp> | |||||
Nescio: Experience loot ought to be kept.
Perhaps it's better to insert it into the `*_cavalry.xml`… | |||||
<food>10</food> | |||||
<wood>10</wood> | |||||
<stone>0</stone> | |||||
<metal>20</metal> | |||||
Not Done Inline ActionsSince template_unit_champion.xml does not have a <Cost> node, it shouldn't have resource <Loot> either, therefore please remove these lines. Nescio: Since `template_unit_champion.xml` does not have a <Cost> node, it shouldn't have resource… | |||||
</Loot> | |||||
<Sound> | <Sound> | ||||
<SoundGroups> | <SoundGroups> | ||||
<attack_impact_ranged>attack/impact/arrow_impact.xml</attack_impact_ranged> | <attack_impact_ranged>attack/impact/arrow_impact.xml</attack_impact_ranged> | ||||
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Wildfire Games · Phabricator
Experience loot ought to be kept.
Perhaps it's better to insert it into the *_cavalry.xml, *_elephant.xml, and *_infantry.xml children?