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binaries/data/mods/public/simulation/data/technologies/spy_counter.json
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{ | |||||
"genericName": "Counter Espionage", | |||||
"description": "xxx.", | |||||
elexis: Something along the lines of:
Pay your units a fair share of resources and motivate them to… | |||||
mimoAuthorUnsubmitted Not Done Inline ActionsHere is my proposition, any comments :-) mimo: Here is my proposition, any comments :-) | |||||
GallaecioUnsubmitted Not Done Inline Actions“Pay your units better wages to make it more expensive for your enemies to bribe them”? Gallaecio: “Pay your units better wages to make it more expensive for your enemies to bribe them”? | |||||
"cost": { "food": 400, "wood": 0, "stone": 0, "metal": 400 }, | |||||
Not Done Inline ActionsHannibal said he thinks the description is nice, but he has no strong opinion apparently. Maybe "to watch over the population". elexis: Hannibal said he thinks the description is nice, but he has no strong opinion apparently. | |||||
Not Done Inline ActionsWhat about “[…] watch over your population” or “[…] watch over your people”? Gallaecio: What about “[…] watch over your population” or “[…] watch over your people”? | |||||
"supersedes": "unlock_spies", | |||||
"requirements": { "tech": "phase_city" }, | |||||
"icon": "spy_trader.png", | |||||
"researchTime": 60, | |||||
"tooltip": "Make your units 50% more expensive to bribe.", | |||||
"modifications": [{ "value": "Player/SpyCostMultiplier", "multiply": 1.5 }], | |||||
"soundComplete": "interface/alarm/alarm_upgradearmory.xml" | |||||
} |
Wildfire Games · Phabricator
Something along the lines of:
Pay your units a fair share of resources and motivate them to stay loyal.
Going to ask Hannibal, he is better at making up descriptions than me.