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Modifiedbuild/premake/extern_libs5.lua
Modifiedbuild/premake/premake5.lua
Modifiedlibraries/LICENSE.txt
Modifiedlibraries/source/glad/README.md
Modifiedlibraries/source/glad/extensions/gl.txt
Modifiedlibraries/source/glad/extensions/gles2.txt
Modifiedlibraries/source/glad/extensions/glx.txt
Modifiedlibraries/source/glad/extensions/wgl.txt
Modifiedlibraries/source/glad/include/KHR/khrplatform.h
Modifiedlibraries/source/glad/include/glad/gl.h
Modifiedlibraries/source/glad/include/glad/gles2.h
Modifiedlibraries/source/glad/include/glad/glx.h
Modifiedlibraries/source/glad/include/glad/wgl.h
Modifiedlibraries/source/glad/src/gl.cpp
Modifiedlibraries/source/glad/src/gles2.cpp
Modifiedlibraries/source/glad/src/glx.cpp
Modifiedlibraries/source/glad/src/wgl.cpp
Modifiedlibraries/source/glad/update-headers.cmd
Modifiedlibraries/source/glad/update-headers.sh
Modifiedsource/graphics/LOSTexture.cpp
Modifiedsource/graphics/MiniMapTexture.cpp
Modifiedsource/graphics/ParticleEmitter.cpp
Modifiedsource/graphics/ShaderProgram.cpp
Modifiedsource/lib/external_libraries/glext_funcs.h
Modifiedsource/lib/external_libraries/libsdl.cpp
Modifiedsource/lib/external_libraries/libsdl.h
Modifiedsource/lib/external_libraries/opengl.h
Modifiedsource/lib/external_libraries/opengles2_wrapper.h
Modifiedsource/lib/ogl.cpp
Modifiedsource/lib/ogl.h
Modifiedsource/lib/res/graphics/ogl_tex.cpp
Modifiedsource/lib/sysdep/os/win/wgl.h
Modifiedsource/lib/sysdep/os/win/wutil.cpp
Modifiedsource/ps/Profiler2GPU.cpp
Modifiedsource/renderer/HWLightingModelRenderer.cpp
Modifiedsource/renderer/InstancingModelRenderer.cpp
Modifiedsource/renderer/OverlayRenderer.cpp
Modifiedsource/renderer/ParticleRenderer.cpp
Modifiedsource/renderer/PostprocManager.cpp
Modifiedsource/renderer/Renderer.cpp
Modifiedsource/renderer/ShadowMap.cpp
Modifiedsource/renderer/TerrainOverlay.cpp
Modifiedsource/renderer/TerrainRenderer.cpp
Modifiedsource/renderer/VertexBuffer.cpp
Modifiedsource/renderer/WaterManager.cpp
Modifiedsource/renderer/backend/gl/Device.cpp
Modifiedsource/tools/atlas/GameInterface/Handlers/GraphicsSetupHandlers.cpp