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Harbormaster All Buildables
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- Buildable 10266 D2460: Implement placeholder text for input fields and get rid of hack with mod filter
- Diff 10552
- Buildable 10265 Diff 10551
- Buildable 10264 D2459: Play an animation when buildings a researching techs.
- Diff 10550
- Diff 10549
- Buildable 10262 D2459: Play an animation when buildings a researching techs.
- Diff 10548
- Buildable 10261 D2416: Simplify conditions in SetAnimation
- Diff 10547
- Buildable 10260 D1630: Add perlin noise generator.
- Diff 10546
- Buildable 10259 D1630: Add perlin noise generator.
- Diff 10545
- Buildable 10258 D1630: Add perlin noise generator.
- Diff 10544
- Buildable 10257 D2458: Skinning optimisations.
- Diff 10543
- Buildable 10256 D2457: Fix linting errors in UnitMotionFlying
- Diff 10542
- Buildable 10255 D2453: Allow Flying objects to be stationary
- Diff 10541
- rP
- Buildable 10252 D2285: Inform player that second market is too close to setup trade route and use disabled action
- Diff 10539
- Buildable 10251 Diff 10538
- Buildable 10250 D1630: Add perlin noise generator.
- Diff 10537
- Buildable 10249 D1633: PerlinPainter add to rmgen.
- Diff 10536
- Buildable 10248 D1727: Update auras when a formation member renames.
- Diff 10535
- Buildable 10246 D2353: L3 Ryzen 3000 Bugfix
- Diff 10533
- Buildable 10245 D2285: Inform player that second market is too close to setup trade route and use disabled action
- Diff 10532
- Buildable 10244 D1944: Fix mod list filter
- Diff 10531
- Buildable 10243 Diff 10530
- Buildable 10242 D1944: Fix mod list filter
- Diff 10529
- Buildable 10241 D1944: Fix mod list filter
- Diff 10528
- Buildable 10240 D1944: Fix mod list filter
- Diff 10527
- Buildable 10239 D1944: Fix mod list filter
- Diff 10526
- Buildable 10238 D1633: PerlinPainter add to rmgen.
- Diff 10525
- Buildable 10237 D1633: PerlinPainter add to rmgen.
- Diff 10524
- Buildable 10236 D1630: Add perlin noise generator.
- Diff 10523
- Buildable 10235 D2452: Linting: Remove "no-lone-blocks" rule for ESLint
- Diff 10522
- Buildable 10234 D2285: Inform player that second market is too close to setup trade route and use disabled action
- Diff 10521
- Buildable 10232 rP23220: Refactor ColorActivateFastImpl function
- rP
- Buildable 10231 D1946: Windows Differential testing
- Diff 10518
- Buildable 10230 Diff 10517
- Buildable 10229 D2393: Use victory conditions json's in Atlas
- Diff 10516
- Buildable 10228 D1910: Version the GCC Jenkins scripts
- Diff 10515
- Buildable 10227 D2393: Use victory conditions json's in Atlas
- Diff 10514
- Buildable 10226 rP23219: Remove duplication of code from WaterManager
- rP
- Buildable 10225 D2456: Update GLSL preprocessor.
- Diff 10512
- Buildable 10224 D2456: Update GLSL preprocessor.
- Diff 10511
- Buildable 10223 D2276: Add build order to unit commands to play different sounds for build and repair
- Diff 10510
- Buildable 10222 rP23218: Show progress bar when upgrading entities
- rP
- rP
- Buildable 10220 rP23216: Fix idle unit not attacking nearest unit.
- rP
- Buildable 10218 D2393: Use victory conditions json's in Atlas
- Diff 10506
- Buildable 10214 D1960: Move the controllability of an entity to cmpIdentity.
- Diff 10502
- Buildable 10213 Diff 10501
- Diff 10498
- rP
- Buildable 10208 D1727: Update auras when a formation member renames.
- Diff 10497
- Buildable 10207 D2174: Split garrison abort bug noticed in D665.
- Diff 10496
- Buildable 10204 Diff 10494
- Buildable 10201 D2454: Add 2d value noise for rmgen.
- Diff 10491
- Buildable 10199 D1635: Add DunePainter.
- Diff 10489
- Buildable 10198 D2453: Allow Flying objects to be stationary
- Diff 10488
- Diff 10485
- Diff 10484
- Buildable 10195 D2285: Inform player that second market is too close to setup trade route and use disabled action
- Diff 10483
- Buildable 10194 D2285: Inform player that second market is too close to setup trade route and use disabled action
- Diff 10482
- Buildable 10193 D2005: Standardize "Territory Influence" in tooltips
- Diff 10481
- Buildable 10192 D2279: Fix most ESLint warnings in /simulation/components/
- Diff 10480
- Buildable 10191 D2452: Linting: Remove "no-lone-blocks" rule for ESLint
- Diff 10479
- Buildable 10189 D2199: Add RL interface for Reinforcement Learning
- Diff 10477
- Buildable 10185 rP23206: Fix boar running animation broken in rP22064
- rP
- Buildable 10184 Diff 10471
- Buildable 10183 rP23205: Remove forgot return from refactoring in rP20631
- rP
- Buildable 10182 D2451: Little cleanup/fix in ChatMessageFormatPlayer.js
- Diff 10470
- Buildable 10181 rP23204: Fix boar walking animation broken in rP22064
- rP
- Diff 10469
- Buildable 10179 D2451: Little cleanup/fix in ChatMessageFormatPlayer.js
- Diff 10468
- Diff 10466
- Diff 10465
- Diff 10464
- Buildable 10175 Diff 10463
- Diff 10462
- Diff 10461
- Buildable 10172 D2393: Use victory conditions json's in Atlas
- Diff 10460
- Buildable 10171 D2446: [WIP] - Fake physics.
- Diff 10458
- Diff 10457
- Diff 10456
- Diff 10455
- Buildable 10167 D1946: Windows Differential testing
- Diff 10454
Wildfire Games · Phabricator