CCinemaPath should contain only simulation and additional math data, so it shouldn't draw itself. CCinemaManager already handles most of drawing operations.
Also added lines between a spline and a terrain.
Differential D306
Move all path drawing functions to the CinemaManager + Height Indicator vladislavbelov on Apr 9 2017, 11:58 AM. Authored by Tags None Referenced Files
Details CCinemaPath should contain only simulation and additional math data, so it shouldn't draw itself. CCinemaManager already handles most of drawing operations. Also added lines between a spline and a terrain.
Diff Detail
Event TimelineComment Actions Build has FAILED Link to build: http://jw:8080/job/phabricator/720/ Comment Actions Build is green Updating workspaces. Build (release)... Build (debug)... Running release tests... Running cxxtest tests (305 tests).................................................................................................................................................................................................................................................................................................................OK! Running debug tests... Running cxxtest tests (305 tests).................................................................................................................................................................................................................................................................................................................OK! http://jw:8080/job/phabricator/721/ for more details. Comment Actions summary could have mentioned the distptr removal and that the intention is to move the openGL code to the other graphics file so that the remaining code can more easily be moved to the simulation. Thanks for the patch!
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