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Fix SimpleObject assuming positions on the impassable map border to be passable…

Description

Fix SimpleObject assuming positions on the impassable map border to be passable while the SimpleGroup using that Object rejecting that position following rP21069.

Fixes #5041 nomad units on the map border not being placed.
Make SimpleObject detect if it's an actor and place accordingly.
Rename maxFailCount to maxRetries, since its function differs intrinsically from the failFraction of Placers.

Details

Committed
elexisFeb 20 2018, 12:59 AM
Parents
rP21277: [Windows] Automated build.
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Build Status
Buildable 5063
Build 8696: Post-Commit BuildJenkins