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Don't break the entire JS simulation if someone starts this map with treasures…

Description

Don't break the entire JS simulation if someone starts this map with treasures disabled.

They are deleted before InitGame, resulting in the ownershipChange handler wanting to read from the entity ID arrays which weren't initialized yet.

Reported By: mapkoc
Refs https://wildfiregames.com/forum/index.php?/topic/24153-is-this-fixed/

Details

Committed
elexisMar 24 2018, 4:08 PM
Parents
rP21614: petra: use standground stance for packable units as default
Branches
Unknown
Tags
Unknown
Build Status
Buildable 5687
Build 9556: Post-Commit BuildJenkins