HomeWildfire Games

Fix IsInjured call on miraged entities.
AuditedrP22411

Description

Fix IsInjured call on miraged entities.

rP22298 introduced an "IsInjured" function, used in the GUIInterface.
Mirages must mock this function and this was missed in the original diff.

Tested By: wowgetoffyourcellphone

Differential Revision: https://code.wildfiregames.com/D2018

Details

Auditors
Silier
Committed
wraitiiJun 29 2019, 7:17 PM
Differential Revision
D2018: Fix IsInjured call to mirages
Parents
rP22410: [Windows] Automated build.
Branches
Unknown
Tags
Unknown
Build Status
Buildable 8116
Build 13211: Post-Commit BuildJenkins

Event Timeline

Silier raised a concern with this commit.Jun 29 2019, 9:11 PM
Silier added a subscriber: Silier.
Silier added inline comments.
/ps/trunk/binaries/data/mods/public/simulation/components/Mirage.js
27

this.injured, this.IsInjured is function

This commit now has outstanding concerns.Jun 29 2019, 9:11 PM
wraitii added inline comments.Jun 29 2019, 9:32 PM
/ps/trunk/binaries/data/mods/public/simulation/components/Mirage.js
27

Critical testing failure on my end that -_-
Always the most innocuous looking changes that end up being dangerous.

Fixed in rP22412, sorry 'bout that.

Silier accepted this commit.Jun 29 2019, 9:46 PM
All concerns with this commit have now been addressed.Jun 29 2019, 9:46 PM